BinEdit 2.3.2
Re: BinEdit 2.3.2
With that being said, I do have one or two new ideas for tracks especially with some of the changes that I have already made but not yet released. Just haven't had the time to make sure it works correctly due to the AI work.
Re: BinEdit 2.3.2
Were there ani BinEdit issues you flagged somewhere else? I'm getting lost here 
Was thinking on working on BinEdit/Traxx while Claude is in the background handling a huge pile of offline testing for the AI routes.
Was thinking on working on BinEdit/Traxx while Claude is in the background handling a huge pile of offline testing for the AI routes.
Re: BinEdit 2.3.2
I don't remember either.
Had a quick look through past topics by searching "binedit" and didn't find anything. I should start keeping a list on my pc.