Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Gonna be great when you fix cheat mode!! 
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
So played around with Comm Patch 3 for a bit, no major issues so far (where'd you get all the extra Army clips?), except that, even though I had movie clips switched off, I was unceremoniously greeted by Hulk Hogan upon running through a drag bracket. Nothing big but annoying nonetheless.
Excellent work all around, there is a part of me that wants to upgrade my trucks but I simply am not in a position to with time and other obligations right now.
Excellent work all around, there is a part of me that wants to upgrade my trucks but I simply am not in a position to with time and other obligations right now.
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Cale, I messed around with normals on your HDCustom1.pod:
Just throw those in the art directory of your pod and check it out if you're interested. Adds some bumpiness to your chassis and removes reflections on beds and various things. Missed a couple trucks, e.g. Copperhead, I think because they use some of your other HD truck art, but these files give the idea of how to so some stuff just with whatever paint program you use (I used Gimp).
I think Fila said the extra Army clips came from MTM1.
Just throw those in the art directory of your pod and check it out if you're interested. Adds some bumpiness to your chassis and removes reflections on beds and various things. Missed a couple trucks, e.g. Copperhead, I think because they use some of your other HD truck art, but these files give the idea of how to so some stuff just with whatever paint program you use (I used Gimp).
I think Fila said the extra Army clips came from MTM1.
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Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Actually, a vast majority of them are already in MTM2, sound.pod. They were never used. Some of them were in there as a leftover from MTM1 days.
I've only brought in about 6 of them from MTM1 which could only be found in MTM1.
Having the .wav is one thing but because they were never used by the code, people wouldn't have been able to re-wire them anyway.
I've only brought in about 6 of them from MTM1 which could only be found in MTM1.
Having the .wav is one thing but because they were never used by the code, people wouldn't have been able to re-wire them anyway.
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Ha. Good spot. I was greeted the same but I thought i had the clip scenes enabled. turns out i didn't so i didn't realize it is a bug.Cale wrote: Mon Aug 31, 2026 6:59 pm So played around with Comm Patch 3 for a bit, no major issues so far (where'd you get all the extra Army clips?), except that, even though I had movie clips switched off, I was unceremoniously greeted by Hulk Hogan upon running through a drag bracket. Nothing big but annoying nonetheless.
Excellent work all around, there is a part of me that wants to upgrade my trucks but I simply am not in a position to with time and other obligations right now.
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Cale, here is a quick fix to get rid of Hulk for you.
https://www.mtm2.com/~mtmg/misc/CP3_hotfix1.zip
Otherwise the archives have been updated to include it.
https://www.mtm2.com/~mtmg/misc/CP3_hotfix1.zip
Otherwise the archives have been updated to include it.
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Next patch is going significantly slower than I hoped. The AI work is proving to be tremendously... slow. The good news is rumbles are going to be doable.
Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
If you can, before the next patch, there are somethings that would need to be addressed, or whenever...
- AI trucks on Drags are still stuck in 1st gear throughout the run, certain long straightaway drags like Indiana State Fairgrounds is where they're mostly uncompetitive as a result, doing a Circuit/Rally race beforehand is when they can finally start shifting gears on the Drags, in fact, it's been a long time bug since Beta.43.
- Army Armstrong commentary tends to work like 50/50 times throughout gameplay, to where they either sound, or they won't. Limitations going on perhaps?
EDIT 1:
- The Desktop screen is just about unaccessible for whenever I press Windows doing other things in the background.
- Re-runs occasionally occur for whenever one truck would finish a Drag within a one second ET over the other truck.
- AI trucks on Drags are still stuck in 1st gear throughout the run, certain long straightaway drags like Indiana State Fairgrounds is where they're mostly uncompetitive as a result, doing a Circuit/Rally race beforehand is when they can finally start shifting gears on the Drags, in fact, it's been a long time bug since Beta.43.
- Army Armstrong commentary tends to work like 50/50 times throughout gameplay, to where they either sound, or they won't. Limitations going on perhaps?
EDIT 1:
- The Desktop screen is just about unaccessible for whenever I press Windows doing other things in the background.
- Re-runs occasionally occur for whenever one truck would finish a Drag within a one second ET over the other truck.