Feedback part five...
- After extensive play time, I never had another Chase Camera AI bug come back.
- The Drag mode could use a dashboard on the right hand top corner of the screen to see both you and your opponents times, just to see who's finished first.
- Maybe exclude the Drag tracks from the Quick Race menu, and only have them in the Drag Weekend menu, in an attempt to workaround the "0" opponent quirk even with the numbers "7-15" already set? Don't take them out of the Free Roam menu though.
- For watching other opponents race in Drag mode, a side by side split screen view of both trucks running would be great.
Here's an example...
- The opponents race times when simulating are rather diabolical, especially on the J Drags, the average pass on the J Drags is around 7 seconds, yet simulating it, the AI will somehow post 6 seconds, which is just flat out impossible without cheating.
- Some of the gamepad functions in the Quick Play menu are yet present in the Drag Weekend menu, the like of which of are things like using LB/RB to cycle between Driver Check-In and Start Weekend, to pressing the A Button to send you over to the Start Weekend function without D-Pad use.
- With the DirectX 11 renderer running, the 3D Truck Preview has some pixelated fuzziness going on with the trucks.
Overall, things are getting even more epic!