I hate to be the non-programmer guy asking the programmers for new features, but I was thinking about what would make my life easier for fixing my trucks up for the recent Comm Patches, and something that jumped to mind was a clickable face list. Basically, the Browse Window in BE currently, but instead of bins it's a list of faces in the bin you're currently working on (just their sequence number). Then I could CTRL + click to select multiple faces and it would make both assigning new face types and retexturing easier. You could do the same thing for vertices but it might be less helpful.
There are other priorities right now, but wanted to get that out there.
BinEdit wishes
Re: BinEdit wishes
Hi Cale, I know you just said you would never touch Blender, but I want to try to lure you over to the dark side, at least for the simplicity of mapping things. I made a quick demo / tutorial for the Blender Bin plugin and went through the full process of changing the face types on two of your trucks, Bulldozer SS and Black Stallion SS: https://youtu.be/ER0NVeN6zdQ
If you only want to see how quick it can be, skip to the 30 minute mark. I do Black Stallion there with talking explaining in less than 10 minutes.
I hope you'll consider giving Blender a whirl. It's a wonderful tool!
If you only want to see how quick it can be, skip to the 30 minute mark. I do Black Stallion there with talking explaining in less than 10 minutes.
I hope you'll consider giving Blender a whirl. It's a wonderful tool!
Re: BinEdit wishes
One day when I will have more time from doing all the patching, I might look into creating some models with this blender thing. I always found BinEdit to be too clunky for my taste.