Project Monster (MTM2 related)

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Jpez1432
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Project Monster (MTM2 related)

Post by Jpez1432 »

Project Monster, SopeGames
v0.5.78.0

Hey yall,

I suck at writing readme.txts and documentation so...

Edit: Removed pods from zip
https://drive.google.com/file/d/1uzOuzT ... sp=sharing

This is the latest version of Project Monster. This project
is kinda like Cale's HD trucks, it is for my own enjoyment but I
am releasing it publicly, so don't expect a wishlist or much more
than what you get. Also as always, if it breaks delete config.bin.

Few of the keys of the top of my head:

Escape - pause
R - reset
F - flip
Capslock - Toggle rearsteer
Tab - Toggle manual transmission
WADS - Steering/Throttle/Brake
Q/E - Shift down/up
Ctrl + V - Vsync

Half the GUI isn't hooked up. :-/

AI is in the works, ai does indeed follow checkpoints and whatnot,
but not quite there, needs tweaking. Its disabled at the moment.

The tracks/trucks are very similar in idea/format to MTM except
bin models are replaced with GLB and textures are png/jpg.

The built in traxx/truxx are a WIP, and a blender plugins for tracks/trucks.

Note: MTM2 fans, if you drops pods into the pod folder in assets
you can drive you MTM1/2 trucks like they were meant to be!

Keep on truckin'

Jpez1432/tirtulbrain

Edit: Removed pods from zip
https://drive.google.com/file/d/1uzOuzT ... sp=sharing
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