Over-sized wheels
Over-sized wheels
When making trucks of an unconventional size you sometimes run into wheel problems. For very large trucks, the wheels sink into the ground. For example, like this
<center>
<img src="http://mtm2.com/~forum/images/wheelssinking.jpg" width="640" height="480">
</center>
The same problem occurs for Bigfoot 5 replicas.
http://mtm2.com/~trucks/trucks.cgi?s=bigfoot+5
The problem is that in mtm the wheels ride at a constant height, so that any change in wheel diameter will result in the tire sinking below the surface, or riding above it.
For very small trucks, we can compensate for the tires riding too high by making tracks especially designed to accomodate them. This is where the -ST- or "small tires" tracks come from. They allow undersized wheels to look normal. This is achieved by making the texture depth deeper than on a normal track. The whole process handles slightly different than stock mtm tracks and trucks but it's quite manageable.
Unfortunately, nobody has figured out a way to make over-sized wheels look right.
<center>
<img src="http://mtm2.com/~forum/images/wheelssinking.jpg" width="640" height="480">
</center>
The same problem occurs for Bigfoot 5 replicas.
http://mtm2.com/~trucks/trucks.cgi?s=bigfoot+5
The problem is that in mtm the wheels ride at a constant height, so that any change in wheel diameter will result in the tire sinking below the surface, or riding above it.
For very small trucks, we can compensate for the tires riding too high by making tracks especially designed to accomodate them. This is where the -ST- or "small tires" tracks come from. They allow undersized wheels to look normal. This is achieved by making the texture depth deeper than on a normal track. The whole process handles slightly different than stock mtm tracks and trucks but it's quite manageable.
Unfortunately, nobody has figured out a way to make over-sized wheels look right.
- Roadknight
- Member
- Posts: 614
- Joined: Mon Dec 17, 2007 1:42 pm
http://teamslo.net/rf/bigdump.htm
Sometimes it can't be helped. What I learned on mine is to make the wheels smaller, compared to the tires. That way it gives the "illusion" that they are bigger than they are, but not as realistic, but it doesn't sink it, or float.
Just gotta play with it. I made mine to be a race truck anyway, on a dare, and it's to this day one of my best handling, race trucks I ever made. Not many know that, cuz they think it's silly, but I've whooped some booty on the Zone with it...
Sometimes it can't be helped. What I learned on mine is to make the wheels smaller, compared to the tires. That way it gives the "illusion" that they are bigger than they are, but not as realistic, but it doesn't sink it, or float.
Just gotta play with it. I made mine to be a race truck anyway, on a dare, and it's to this day one of my best handling, race trucks I ever made. Not many know that, cuz they think it's silly, but I've whooped some booty on the Zone with it...
And remember C-POD <a href="http://ch.mtm2.com/c-pod/type.php">can automagically convert</a> any track to ST format (deep texture depths) no need to unpod.
<table width='100%'><tr><td></td><td><img src="http://mtm2.com/~ch_2005/c-pod/images/type.gif"></td></tr></table><center></center>
<table width='100%'><tr><td>
Code: Select all
The track type list box is located in the bottom center of the
program window.
Double click the current type for the menu of choices.
- Small Tires Format [ST]
This configures a track to be used with vehicles
conforming to small tire *st* format. Tracks converted
to ST can be converted back again.Keep on MTMing,
CH_2005
<a href="http://ch.mtm2.com/">Visit my site</a>
CH_2005
<a href="http://ch.mtm2.com/">Visit my site</a>
- Roadknight
- Member
- Posts: 614
- Joined: Mon Dec 17, 2007 1:42 pm
- Roadknight
- Member
- Posts: 614
- Joined: Mon Dec 17, 2007 1:42 pm
- Roadknight
- Member
- Posts: 614
- Joined: Mon Dec 17, 2007 1:42 pm




