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AIR_Wipeout
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Music

Post by AIR_Wipeout »

Ok, I have a real prob here...

As we all know, Monster Truck Madness 2 uses .wav files for music (whos stupid idea was that), and I have a midi (.mid) file I want to use. So, I've got no problem coverting it , but, when I convert it, its says its not a proper wave (.wav) file... I think this is because it's more than 60 seconds...

But anyway, does anyone know how to porperly covert a midi file thats about 1 minute, 30 seconds into a wav file so that it works and can be used for MTM2 music?

EDIT> NOTE: I cannot shorten it or it sounds really crappy.

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-Wipeout

[This message has been edited by AIR_Wipeout (edited 13-08-2000).]
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Phineus
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Post by Phineus »

Open the wav in sound recorder or any other wav editor you like, then convert it to 8 bit, 11 kHz, mono.

See here for more details.

edit: doh, I should learn how to spell and type.

[This message has been edited by Phineus (edited 13-08-2000).]
AIR_Wipeout
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Post by AIR_Wipeout »

Thanks, but I think you may have misunderstood my problem...

I have a .mid file of the music I want, dollet.mid, which is 1m 30s long. I used Windows Media Player to covert Dollet.mid into Dollet.wav

But, when I try to play Dollet.wav, it says 'This is not a proper wave format file'. So, where can I get a program that converts them properly?

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Phineus
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Post by Phineus »

Try to pay attention.

Open the wav in sound recorder or any other wav editor you like, then convert it to

8 bit
11 kHz
mono

Don't know what I'm talking about? Follow the link above.
Andy
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Post by Andy »

I've never understood these comments on wav files longer than 60 secs. What's the deal?

When I went to college, I took radio broadcasting. All of our sound editing was done on PC's using wavs. I quite frequently would end up with wavs in excess of 30 minutes (some things would run for over an hour.)

Each of the stock music tracks in MTM2 are over a minute as well.

What is all this about the 60 secs?

Andy
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Phineus
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Post by Phineus »

The sixty second thing is irrelevent to mtm. I think the problem comes when someone tries to record a wav using windows sound recorder - which will only record for sixty seconds. It will, however, edit files that are longer.
AIR_Wipeout
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Post by AIR_Wipeout »

Yes, I know that, but sound recorder won't open it because it isn't proper wav. and I have no other programs to edit the frequency of wav.s with.

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-Wipeout
Hacman
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Post by Hacman »

One program 4 u wipeout - cool edit pro even the early versions they will solve all your problems - i'm gonna post a early freeware version on my site soon - it solves all your problems

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---> HAC-MAN
---> Keep On Hackin'
---> Hacman@start.com.au
---> Http://Come.to/HMTM2
AIR_Wipeout
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Post by AIR_Wipeout »

Can someone post me a link to dl cooledit or something?

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-Wipeout
Andy
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Post by Andy »

Err...Ya.

Try...hmm, let's see, CoolEdit.Com

That was tough to figure out. Image
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Fila
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Post by Fila »

Does it really need to be 8bit, 11khz and mono? Because the volume isn't high enough and u can't hear it very good in the game.

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Phineus
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Post by Phineus »

Open it in 'sound recorder' and then use "increase volume by 25%". Do it three times then save, you should be okay.

P.S. make sure you back up the original file before making changes like this...just in case.

[This message has been edited by Phineus (edited 09-01-2002).]
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Fila
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Post by Fila »

Thnx Phin. I'll try it.

P.S. I saved it in around 3 locations.... u can never be too sure.

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Idle hands are the devils playground!
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