Proximity Pass by AXE Newt

Downloads: https://www.mtm2.com/~tracks/tracks.php
Post Reply
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Proximity Pass by AXE Newt

Post by Phineus »

An excellent track for multiplayer racing. Just enough altitude work to prevent it from being dead flat, rough texture work, dirt roads separated by only a row of trees, and a few sparsely placed models would usually be a sure fire formula for disaster, but not in this case. Proximity pass seems to have just the right combination of everything to make it perfect for what it was designed for: good racing. Who could ask for anything more.
User avatar
Malibu350
easy company
Posts: 2036
Joined: Tue Feb 29, 2000 2:01 pm
Contact:

Post by Malibu350 »

Image
User avatar
Fila
Member
Posts: 1475
Joined: Mon Jul 02, 2001 2:01 pm
Location: Lost in Translation
Contact:

Post by Fila »

This track is not good to me.


Also i found major bugs with the finish line checkpoint. I did laps as low as 1:11 due to the bug.
User avatar
Phineus
Glow Ball
Posts: 24
Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

Did you do a replay?
User avatar
Fila
Member
Posts: 1475
Joined: Mon Jul 02, 2001 2:01 pm
Location: Lost in Translation
Contact:

Post by Fila »

No but it's easy to redo it in my case.

If i take the Copey shortcuts (check jumper's cloud for it) then at the last checkpoint, if i turn too early to take the CP it will register but with faulty lap times (the overall time will remain displayed correctly).


If that happens then the next lap will be modified accordingly to fit in with the overall time (so if i do a 1:11 in first lap the second lap is guaranteed 1:40).
User avatar
levi
Member
Posts: 280
Joined: Wed Oct 26, 2005 4:46 pm
Location: Rye Texas

Post by levi »

i'm with you phineus a replay would be nice. i'm pretty good at fast laps, but i can't even get close to that 1.11 something time.
User avatar
Fila
Member
Posts: 1475
Joined: Mon Jul 02, 2001 2:01 pm
Location: Lost in Translation
Contact:

Post by Fila »

Because it is a bug. OLD_Mumhra did a laptime of 8 seconds because of the bug.
User avatar
levi
Member
Posts: 280
Joined: Wed Oct 26, 2005 4:46 pm
Location: Rye Texas

Post by levi »

now thats moving
User avatar
Malibu350
easy company
Posts: 2036
Joined: Tue Feb 29, 2000 2:01 pm
Contact:

Post by Malibu350 »

mumhra went into a time warp finishing this race 90 minutes before it even started.

http://malibu350.com/temp/mumfast.jpg
User avatar
ShadowPrincess
Gone Walkabout
Posts: 665
Joined: Tue Jan 25, 2005 10:35 am
Contact:

Post by ShadowPrincess »

Laughs.... see what racing at a tourney does!
Talk about flying 8)
Post Reply