Big Swede (DEAD)
- Drive2Survive
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- OLD_Jammer
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http://www.runt9.com/mtm2tutorials/truc ... torial.htm
there's how you do it. just substitute in what you're making for what i said in the tutorial.
there's how you do it. just substitute in what you're making for what i said in the tutorial.
- Drive2Survive
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This might help you create a new tire model
http://cownap.com/~mtmg/obj/
You can also just repaint a stock wheel.
http://cownap.com/~mtmg/obj/
You can also just repaint a stock wheel.
- Roadknight
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- Roadknight
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- Roadknight
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- Roadknight
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- ShadowPrincess
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Was wondering too.
Tournament Host:
MTM2
http://www.mtm2tournaments.com
http://www.mtm2online.com
Evo1
http://www.evo1online.com
MTM2
http://www.mtm2tournaments.com
http://www.mtm2online.com
Evo1
http://www.evo1online.com
- anarchyxf36
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Re: Big Swede (DEAD... and ALIVE!!!)
A lonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng time in the making.......
It's been such a great time in passing that all of your photo links are dead.
Here's some freshies..Looks like they ran it with some variations on roof lights: https://www.google.com/search?q=big+swe ... 36&bih=754
It's been such a great time in passing that all of your photo links are dead.
Here's some freshies..Looks like they ran it with some variations on roof lights: https://www.google.com/search?q=big+swe ... 36&bih=754
Re: Big Swede (DEAD... and ALIVE!!!)
my advice, model your truck in Blender, export it to OBJ format and in Binedit import it and map it.Joker wrote:Today I decided to start Learning BINedit, and with experience in Blender, it shouldn't be too difficult, I hope.
Re: Big Swede (DEAD)
A little longer than they needed to make Duke Nukem Forever 


