I'm using MilkShape 3D 1.1.0 Beta to create cool 3d models of buildings for a new city track but BinEdit crashes when I try to import this OBJ file
http://jpkmaster.googlepages.com/BOX3.OBJ
BinEdit version 2.2
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I have asked Phin & Mal
Phineus wrote :
>As far as I know, there is more than one OBJ file format and the one you have is not supported by binedit. The trick would be to see if there are other export/save options in milkshape.
Malibu350 wrote :
>Milkshape creates obj's with texture coordinates that binedit cannot read. Binedit will only import obj's and 3ds's with no texture coordinates. sorry
Also, phin wrote :
>This would be a good question to post in the forum.
So, any more ideas, resp or something? (Thanks Phin, Mal for your help)
MilkShape 3D OBJ files
didnt work. but now, binedit gave me a "debug assertion error" stuff instead of a that ulgy "page fault error". This is the only file that i'm having problems. the others OBJ files created w/ milkshape works fine.white2098 wrote:you need to export the files as "autodesk 3DS" files. then in binedit, import the "3DS" file. make sure you have a texture ready because binedit will ask you for a texture to load with the model.

