Hi there. I've been working on an abandoned race track hit by a volcano blast. So far it's been going along quite well - so far, that is, until I ran into this problem.
In all the previous versions of Traxx that I have been using, to change the object's altitude all you had to do was click the arrows OR type in a new value yourself. In 1.5, however, it doesn't let you do this manually - I type in a new altitude and click ok, but the object doesn't move. When I open the properties dialog again, the altitude has snapped back to its original value; what's going on?
Can't change object altitude manually
It's a known bug, Maester Slayer had reported it a few months ago. The new Traxx changed the way models are handled, offering much more ease and precision than before, but that little bug slipped in and will surely be squashed during the next code update.
If it becomes necessary you could unpod, edit the .SIT file manually, then re-pod to create the final pod.
If it becomes necessary you could unpod, edit the .SIT file manually, then re-pod to create the final pod.
