mapping a truck
- g8torsbizktai20
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mapping a truck
I modified the body of a truck and i wanted to remap it to a new RAW file. but i dont know how to change what RAW file the body is mapped to. How do i do this? I have already created a new RAW file.
You are talking about two different things.
To <u>remap</u> a model means you want to use a specific part of a texture. It may be just slightly different than what it already is, or it can be a completely different part.
To <u>replace</u> the textures a model uses means you tell it to use one texture in place of another.
Replacing textures is easier than mapping. Since you say you have a new texture, then let's begin with replacing. To do that, the easiest way is to use binedit. Open your model in binedit, and on the texture menu select replace
<center><img src="http://binedit.com/help/images/menu08.gif" width="143"></center>
Then just tell it what textures you want to use (the ones you made), click okay, and voila, it's like magic.
More info here
http://binedit.com/help/replacer.shtml
If you need mapping too, that'll take a bit more to explain... and we'll probably find you a couple help pages to start off with.
To <u>remap</u> a model means you want to use a specific part of a texture. It may be just slightly different than what it already is, or it can be a completely different part.
To <u>replace</u> the textures a model uses means you tell it to use one texture in place of another.
Replacing textures is easier than mapping. Since you say you have a new texture, then let's begin with replacing. To do that, the easiest way is to use binedit. Open your model in binedit, and on the texture menu select replace
<center><img src="http://binedit.com/help/images/menu08.gif" width="143"></center>
Then just tell it what textures you want to use (the ones you made), click okay, and voila, it's like magic.
More info here
http://binedit.com/help/replacer.shtml
If you need mapping too, that'll take a bit more to explain... and we'll probably find you a couple help pages to start off with.
- g8torsbizktai20
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Ah, I see. These few links will get you started.
Mapping in the old binedit (the page is good because it takes you through the basics)
http://cownap.com/~mtmg/binedit/mapping.html
Notes on face groups (very handy for what you're doing)
http://cownap.com/~mtmg/binedit/maptip02.html
BinEdit v2 help pages (look down on the menu to where you see the items for the BinMapper). Binedit v2 has improved face groups too.
http://binedit.com/help/
Mapping in the old binedit (the page is good because it takes you through the basics)
http://cownap.com/~mtmg/binedit/mapping.html
Notes on face groups (very handy for what you're doing)
http://cownap.com/~mtmg/binedit/maptip02.html
BinEdit v2 help pages (look down on the menu to where you see the items for the BinMapper). Binedit v2 has improved face groups too.
http://binedit.com/help/
- g8torsbizktai20
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- g8torsbizktai20
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Boy, have I got the discussion for you. I had this exact same question and not very long ago too.
viewtopic.php?t=2940
And while I'm here, I just thought I'd mention that legwon put together a nice FAQ page with several questions and links to information. You might find it interesting.
http://legwon.biz/faq/mtmfaq.html
viewtopic.php?t=2940
And while I'm here, I just thought I'd mention that legwon put together a nice FAQ page with several questions and links to information. You might find it interesting.
http://legwon.biz/faq/mtmfaq.html
- g8torsbizktai20
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- Posts: 201
- Joined: Wed May 25, 2005 8:37 pm
- Location: Orlando
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