I've been working on a small track project that uses mostly 256x256 textures. However, I find that when I try to copy the large template into Traxx (4320x4320 pixels, GASP), it gives me an error that it can't find an image on the clipboard. When I copy only a small portion, it works.
Now, you're thinking, "why don't you just copy a little at a time?" The answer is that I tried doing that - however, when I laid them out on the track, I found that Traxx sliced them with the two-pixel overlap system used by 64x64 size textures.
Can anyone point me to a utility that will properly slice my template with an eight-pixel overlap?
256x256 - problem
I'd use Edit, but I'd like to make this post known.
I've taken a look at this texture and found that the majority of the grid squares, in fact, will just be deleted. Instead of 16x16, I'd think the total would be under 10x10, because the only textures used are some transitions to black, a special texture, a grass texture, and the road template with 7x7 corners.
I've taken a look at this texture and found that the majority of the grid squares, in fact, will just be deleted. Instead of 16x16, I'd think the total would be under 10x10, because the only textures used are some transitions to black, a special texture, a grass texture, and the road template with 7x7 corners.