KMM

Downloads: https://www.mtm2.com/~tracks/tracks.php
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Mat-Allum
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KMM

Post by Mat-Allum »

Neat track, KofmortalMASTER.
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Kmaster
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KMM = tpc_KmM

Post by Kmaster »

Tarres wrote:Neat track, KofmortalMASTER.
in spanish = Pista aseada, KofmortalMASTER

neat = aseada

aseada = limpio

limpio= clean

That my little race has few textures or models?

Good .........he he....... the textures are of Cart P.R.
the models are of the "Banana boat"

I hope that you put but Tarres commentaries, so that I think not to dedicate to me but to create tracks
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Kmaster
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Post by Kmaster »

Image

My little beach track (beta) & The Undertaker WWE

(That was track mysterious that nobody knows behind The Undertaker WWE. In this image there is a palm in the air!)
Mat-Allum
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Post by Mat-Allum »

The textures may not be your own custom ones, but I sure do like the track! Nearly all MTM2 trees I've seen are flat 2D ones. Your trees look of detail and great appearance. Great track.
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Malibu350
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Post by Malibu350 »

Nearly all MTM2 trees I've seen are flat 2D ones
Evo2 uses 3d tree's but they display horribly in mtm2... not only that but they eat up 400 to 500+ verts a piece, not practical.

Your trees look of detail and great appearance.
Thank you, those are originaly from evo that I spent quite a bit of time getting to look halfway decent in mtm2. They were first used in treasure bay 2 and skull islands.


That's a cool little track you made kmm, nice job!
Mat-Allum
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Post by Mat-Allum »

Malibu350 wrote:...halfway decent...
HALFWAY DECENT? Those trees just plain ROCK!

Can you tell I like them a bit?

You don't see many 3D trees around here.
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