Search found 1829 matches

by Slayer
Mon Oct 26, 2026 9:57 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

Could be a fun side project for someone. A tree replacer. Replace all the common 2D trees in all tracks with 3D trees. Is that possible if something overwrites the tree models in a later mounted pod?
by Slayer
Mon Oct 12, 2026 8:42 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

Just wanted to show how good Zoon Moon looked. Love the truck reflections.

https://www.youtube.com/watch?v=6yGoQd6yiA8
by Slayer
Mon Oct 12, 2026 6:31 pm
Forum: General Discussion
Topic: Community Patch Wishlist
Replies: 40
Views: 60004

Re: Community Patch Wishlist

Unsure if this was said. But the commentator is obnoxious. He triggers every 5 seconds. Can we get an adjustable limit for him? Rather than turning on or off only? Would also be really cool if you could bring back MTM1 style commentator that actually spoke about other trucks.
by Slayer
Mon Oct 12, 2026 6:24 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3



Dear lord, had to look this up, Max 20x is literally $200 a month, no wonder things have been slow.

What I don't understand, how does donations towards Claude potentially violate NDA conditions when it's just Claude itself, and not the game source code? This is coming from somebody who isn't ...
by Slayer
Fri Oct 09, 2026 11:04 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

Fired it up on my 3gb Nobera laptop. Runs excellent. So fully linux functioning. I just used regular wine, not even proton.

Only small hitch, and this is small, is it didn't seem to be able to detect my available resolutions. Not a big deal, Wine lies. A quick edit to the ini and everything was ...
by Slayer
Fri Oct 09, 2026 7:51 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3



Just how many claude credits did you and kmaster (I looked through his repos) spend? Did you go into debt with this and need a donation page from us? Or is it all you?


how many tokens? I have no idea, I dont use an api key, nowadays I use a cheapest claude subscription and rags like graphify ...
by Slayer
Fri Oct 09, 2026 7:14 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3



Hey Fila, been a minute since I've come around. I've moved to Linux and other projects. I tried the community patch several times. Had a question about the fog at horizon distance how it is, is that something that can be done away with? What is the purpose, the blue at the edges.


Was supposed ...
by Slayer
Thu Oct 08, 2026 7:53 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

OMG try Zoon Moon. Crazy good looking now with those new shadows
by Slayer
Thu Oct 08, 2026 7:15 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

Ok, if anyone has trouble like me... here are the steps

1. Start a fresh install. I think my years of hacking it together with nGlide, etc, left my install folder in a terrible state.
2. Windows 11 does not allow you to set the compatiblty on the setup.exe, so rename it to install.exe, set ...
by Slayer
Thu Oct 08, 2026 6:31 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 70
Views: 28800

Re: Community Patch #3

This is pretty sweet. Great job!

I was just thinking of aiming claude at the code, and you already did everything!

I guess next is DLSS 5 it and go for full realism!
by Slayer
Thu Apr 25, 2024 6:22 pm
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

OG_RuDeE wrote:Congrats! What settings did you end up landing on?
Fairly stock Mtm2 at 640 x 480 mode, set to direct3d. With dgvoodoo 2.54 set to upscale to 1080 for direct3d. I never did get 3dfx version to work or the community patch version.
by Slayer
Mon Apr 22, 2024 6:58 pm
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

Fila wrote:Wonder if we're missing something. I'm running Win11 too and have no problem running dgvoodoo 254.
Other than my mouse showing up. That's minor. It's working great now.
https://www.youtube.com/watch?v=ZaaDQmA-8S8
Looks so good in HD
by Slayer
Sat Apr 20, 2024 5:58 pm
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

Ok Got it.

First, had to dump community patch :(
Then, had to use dgvoodoo 254, the directX one. The 3dfx didn't work.
With that combo and no compatibility set, it started working, full screen, with no flickering menu.
Finally!
by Slayer
Sat Apr 20, 2024 5:45 pm
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

Yeah I still get message saying unable to switch to full screen mode. Using 1024 x 768 3dfx with latest dgvoodoo and the 2.54 version. Neither worked
by Slayer
Sat Apr 20, 2024 10:41 am
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

Did you try running in compatibility mode for Windows XP Service Pack 2? That usually fixes full screen errors for me. Then I can go back to turning compatibility off again once full screen works once.

I keep my game on an external drive and every time I use a different PC I have to go through ...
by Slayer
Fri Apr 19, 2024 9:09 pm
Forum: General Discussion
Topic: MTM2 Community Patch #2 - Bear Foot Unchained + HD Trucks
Replies: 47
Views: 389974

Re: MTM2 Community Patch #2 - Bear Foot Unchained + HD Truck

Is there a trick to getting it to launch?

I just get this error

The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library C:\Windows\SYSTEM32\d3d11.dll
Running windows 11.


NVM got it, just needed freshened up version of dgvoodoo. Seems impossible to get full ...
by Slayer
Mon Feb 27, 2023 7:26 pm
Forum: General Discussion
Topic: Early MTM marketing
Replies: 8
Views: 72498

Re: Early MTM marketing

Kmaster wrote:oh yes. If anybody is selling a big box of MTM1-2 w/ international delivery... hit me up.
I have both but can't part with them. MTM1 was my first PC game ever. I even printed out the truck spec sheets from the help files and stapled them to my wall.
by Slayer
Fri Sep 30, 2022 12:58 am
Forum: General Discussion
Topic: Early MTM marketing
Replies: 8
Views: 72498

Re: Early MTM marketing

Did deadly tide ever actually release? I remember the demo video on the windows 95 CD but never actually found the game.
by Slayer
Wed Aug 05, 2020 10:37 am
Forum: General Discussion
Topic: PlayStation controller?
Replies: 5
Views: 30809

Re: PlayStation controller?

Never seen this thread before.

First, PlayStation controllers use directinput so they'll just work. Don't use the x360 wrapper.
X360 controllers should just work, no need for wrappers.
If your controller is really weird, add mtm2 as a non steam game and use steam to manage it instead.
by Slayer
Tue Aug 04, 2020 7:14 pm
Forum: General Discussion
Topic: Lag from high quality textures
Replies: 12
Views: 58610

Re: Lag from high quality textures

It would be a complete engine re-write to convert to dx11. Everything would have to be started from scratch. It's not really possible.
I can't even find it, but it would be fun to change the gravity constant in the game.