OpenMTM2 v0.6.2
Captura de pantalla 2026-10-27 a la(s) 12.10.26 a.m..jpg
Play it in your browser
New: Combat mode
Race any circuit or rally and wreck the other trucks.
Hits wear down the engine, the gearbox and the wheels. Wheels come off late in a fight.
Earn credits at checkpoints ...
Search found 1527 matches
- Tue Oct 27, 2026 12:38 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
- Mon Oct 26, 2026 9:08 pm
- Forum: Utility Talk
- Topic: JSPod - Online POD editor
- Replies: 7
- Views: 15502
Re: JSPod - Online POD viewer
JSPod 2.0
screenshot.jpg
What's New
JSPod is now a full POD editor that runs in your browser, not just a viewer.
- Create new POD archives from scratch, or open and change existing ones.
- Add files or whole folders, just by dragging them onto the list.
- Replace, rename, move and delete ...
screenshot.jpg
What's New
JSPod is now a full POD editor that runs in your browser, not just a viewer.
- Create new POD archives from scratch, or open and change existing ones.
- Add files or whole folders, just by dragging them onto the list.
- Replace, rename, move and delete ...
- Mon Oct 26, 2026 7:00 pm
- Forum: General Discussion
- Topic: Community Patch #3
- Replies: 70
- Views: 28800
Re: Community Patch #3
We're finally adding waterfalls for Mud pies
- Fri Oct 23, 2026 6:17 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.6.1
Phones & Gamepads update
Play it in your browser
Gamepad fix: the triggers are now throttle and brake, and the left stick only steers. No more false starts on the drag strip from a drifting thumb stick.
New option to choose what drives the pedals: triggers, left stick, or ...
Phones & Gamepads update
Play it in your browser
Gamepad fix: the triggers are now throttle and brake, and the left stick only steers. No more false starts on the drag strip from a drifting thumb stick.
New option to choose what drives the pedals: triggers, left stick, or ...
- Thu Oct 22, 2026 8:52 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.6.0
Play it in your browser
Added multiplayer with online rooms, room codes, invite links, in-race chat, and classic MTM2/CP3 connectivity through the local helper.
Added one-click installation of Microsoft’s free MTM2 trial, plus installation from ISO and ZIP files.
Added ...
Play it in your browser
Added multiplayer with online rooms, room codes, invite links, in-race chat, and classic MTM2/CP3 connectivity through the local helper.
Added one-click installation of Microsoft’s free MTM2 trial, plus installation from ISO and ZIP files.
Added ...
- Thu Oct 22, 2026 8:32 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
Hey KMaster, been runnin' Linux Mint lately so been out of the MTM scene. I saw openMTM2 and was intrigued. I was able to download the game zip from this site straight onto the Quest 2 (Quest 3 charge port burnt) and extract it and run it from the browser. I don't know if anyone else has reported ...
- Wed Oct 21, 2026 9:34 pm
- Forum: General Discussion
- Topic: Best original tracks & trucks?
- Replies: 4
- Views: 167
Re: Best original tracks & trucks?
Charles River Field uses no stock models/textures. The music would need to be silenced, though. Likewise for Sonic City Speedway .
Thanks.
I was thinking about Sonic City, didn't know that all models were non stock, that's amazing and it is just what I was looking for. What about some of your ...
- Wed Oct 21, 2026 7:49 am
- Forum: General Discussion
- Topic: Best original tracks & trucks?
- Replies: 4
- Views: 167
Best original tracks & trucks?
Hi everyone, As many of you already know I'm working on OpenMTM2 , a browser-based remake of the MTM2 engine. Right now it needs a copy of the original game to run. I’d like to make a complete standalone version that anyone can play for free, without the retail files. To do that, everything it ships ...
- Tue Oct 20, 2026 12:35 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.5.4
Captura de pantalla 2026-10-20 a la(s) 2.34.14 p.m..jpg
Captura de pantalla 2026-10-20 a la(s) 2.34.04 p.m..jpg
Captura de pantalla 2026-10-20 a la(s) 2.33.45 p.m..jpg
Play it in your browser
World and weather
The world wraps endlessly again, like the original: drive ...
Captura de pantalla 2026-10-20 a la(s) 2.34.14 p.m..jpg
Captura de pantalla 2026-10-20 a la(s) 2.34.04 p.m..jpg
Captura de pantalla 2026-10-20 a la(s) 2.33.45 p.m..jpg
Play it in your browser
World and weather
The world wraps endlessly again, like the original: drive ...
- Sat Oct 17, 2026 3:51 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.5.3
wash1_evo2.jpg
NEW: FULL 4x4 EVOLUTION TRACK & TRUCK SUPPORT
4x4 Evolution 2 and 4x4 Evolution vehicle physics (Options, Game): any model on any track with any vehicle. New "Auto (by vehicle)" and "Auto (by track)" choices.
Evo surfaces: each ground texture has its own ...
wash1_evo2.jpg
NEW: FULL 4x4 EVOLUTION TRACK & TRUCK SUPPORT
4x4 Evolution 2 and 4x4 Evolution vehicle physics (Options, Game): any model on any track with any vehicle. New "Auto (by vehicle)" and "Auto (by track)" choices.
Evo surfaces: each ground texture has its own ...
- Wed Oct 14, 2026 9:55 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.5.2
Captura de pantalla 2026-10-15 a la(s) 2.03.08 a.m..jpg
OpenMTM2 enhanced graphics + CP3 HD sky, background & textures
New
One-click "MTM1 Classic" and "MTM2 Classic" presets that set everything to match the original games, plus an "OpenMTM2" preset for the full modern ...
Captura de pantalla 2026-10-15 a la(s) 2.03.08 a.m..jpg
OpenMTM2 enhanced graphics + CP3 HD sky, background & textures
New
One-click "MTM1 Classic" and "MTM2 Classic" presets that set everything to match the original games, plus an "OpenMTM2" preset for the full modern ...
- Wed Oct 14, 2026 8:24 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
This is fantastic. Funny that you had the same idea :D.
What is your roadmap? One quick graphical trick I found, is you can implement a mipmap to kill the shimmer that you see in the textures out ahead.
That's actually something I overlooked early on. I wasn't paying much attention to ...
- Wed Oct 14, 2026 7:43 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.5.1
enhanced_graphics.jpg
New graphics options (thanks to LorenDB)
New optional enhanced graphics: smoother terrain, realistic water and ice, fog that drifts in layers, rain and snow that stop under bridges, puddles, snow that settles on the ground, natural lighting with sunset ...
enhanced_graphics.jpg
New graphics options (thanks to LorenDB)
New optional enhanced graphics: smoother terrain, realistic water and ice, fog that drifts in layers, rain and snow that stop under bridges, puddles, snow that settles on the ground, natural lighting with sunset ...
- Tue Oct 13, 2026 8:59 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
What all files from the game are actually required to run this? I don't really want to install wine just to run the setup.
openMTM2 works with any game version.
about the files that are required:
-MONSTER.EXE to detect your game version
-pod.ini to know what pod files you use for the game
-and ...
- Mon Oct 12, 2026 10:35 pm
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
OpenMTM2 v0.5.0
https://www.youtube.com/watch?v=1Yec1n2_EhY
Virtual reality mode : Race from the cab or two chase views with full head movement, motion-controller driving, menus, race setup and results inside the headset.
Offline mode : Save OpenMTM2 and your installed game data in the ...
https://www.youtube.com/watch?v=1Yec1n2_EhY
Virtual reality mode : Race from the cab or two chase views with full head movement, motion-controller driving, menus, race setup and results inside the headset.
Offline mode : Save OpenMTM2 and your installed game data in the ...
- Mon Oct 12, 2026 1:50 pm
- Forum: General Discussion
- Topic: Community Patch #3
- Replies: 70
- Views: 28800
Re: Community Patch #3
Dear lord, had to look this up, Max 20x is literally $200 a month, no wonder things have been slow.
What I don't understand, how does donations towards Claude potentially violate NDA conditions when it's just Claude itself, and not the game source code? This is coming from somebody who isn't ...
- Mon Oct 12, 2026 1:32 pm
- Forum: General Discussion
- Topic: Community Patch #3
- Replies: 70
- Views: 28800
Re: Community Patch #3
Just how many claude credits did you and kmaster (I looked through his repos) spend? Did you go into debt with this and need a donation page from us? Or is it all you?
how many tokens? I have no idea, I dont use an api key, nowadays I use a cheapest claude subscription and rags like ...
- Sat Oct 10, 2026 2:27 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
work so far: CP3 support (HD bins, .SI2 situations, TGA/PNG textures, 2.1 trucks), CPR track support, EVO 1 & 2 track support, AI for offline rumbles, drag support, sonic trucks, all-switchable HUD, in-game console, frame-rate limiter (for player and for opponents), vsync, MTM1-sky for mtm1 tracks ...
- Fri Oct 09, 2026 7:43 am
- Forum: General Discussion
- Topic: Community Patch #3
- Replies: 70
- Views: 28800
Re: Community Patch #3
Just how many claude credits did you and kmaster (I looked through his repos) spend? Did you go into debt with this and need a donation page from us? Or is it all you?
how many tokens? I have no idea, I dont use an api key, nowadays I use a cheapest claude subscription and rags like graphify to ...
- Fri Oct 09, 2026 1:36 am
- Forum: General Discussion
- Topic: OpenMTM2 - An online, open source implementation of MTM2
- Replies: 20
- Views: 2473
Re: OpenMTM2 - An online, open source implementation of MTM2
New update: full dashboard (G key), full resizable cockpit, course map, improved timing board, finder, caption bar, 10 cameras w/ proper transitions, water animations and ripple effects, snowflakes. Tested on Chrome, Firefox and Edge. Now supports both retail and patched MTM2 versions.
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