Search found 39 matches
- Fri Aug 07, 2026 9:38 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Good news for the next version, I have completely stripped away the old menu and now loading a race and returning to menu is a proper smoother experience rather than the stupid flashes it was going through (also, it loads faster now).
How much faster are the load times, compared to the ...
- Thu Aug 06, 2026 10:09 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback for Hotfix 9:
For all existing menus, main menu especially, currently the D-Pad must be pressed up or down before anything can be selected with the A button. Ideally, any menu should have the first button immediately highlighted without any player input.
Is there a way to add an "Are ...
For all existing menus, main menu especially, currently the D-Pad must be pressed up or down before anything can be selected with the A button. Ideally, any menu should have the first button immediately highlighted without any player input.
Is there a way to add an "Are ...
- Wed Aug 05, 2026 10:56 pm
- Forum: General Discussion
- Topic: Community Patch Wishlist
- Replies: 37
- Views: 34273
Re: Community Patch Wishlist
Got a suggestion for handling multiple load-orders: have a drop-down menu where you can select your desired pod.ini from a dedicated folder, then using a button to overwrite the current one and automatically restart the game.
- Wed Aug 05, 2026 8:15 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback for Hotfix 8:
Spazzing water in the rear-view mirror seems to be fixed now.
The addition of a Restart Race option in the pause menu was sorely needed!
HUD Size default of 2x is way too big for the Steam Deck's 1280x800 screen; had to set it back to 1x.
Strength of controller ...
Spazzing water in the rear-view mirror seems to be fixed now.
The addition of a Restart Race option in the pause menu was sorely needed!
HUD Size default of 2x is way too big for the Steam Deck's 1280x800 screen; had to set it back to 1x.
Strength of controller ...
- Wed Aug 05, 2026 1:36 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
I think I've figured out what's going on with the spazzing water in The Heights and other tracks like OLD_8s: some weirdness is going on with how the rear-view mirror is rendered onscreen, as the issue immediately went away as soon as I manually disabled it during the race.
- Wed Aug 05, 2026 9:57 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback for Hotfix 7:
All of the Monster Manual's text renders properly now, only some minor formatting issues with massive indents on pages with bullet-point lists, and the Meet The Drivers video remaining inaccessible.
Races menu is comfortable for gamepad use now; massive kudos for bringing ...
All of the Monster Manual's text renders properly now, only some minor formatting issues with massive indents on pages with bullet-point lists, and the Meet The Drivers video remaining inaccessible.
Races menu is comfortable for gamepad use now; massive kudos for bringing ...
- Tue Aug 04, 2026 8:22 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback with Hotfix 6:
Not all text renders properly in the Monster Manual, as some of it gets cut off completely at the bottom of any given page, especially in the Cool Stuff category; example picture attached. In addition, the Related Topics link header still shows up in certain pages, despite ...
Not all text renders properly in the Monster Manual, as some of it gets cut off completely at the bottom of any given page, especially in the Cool Stuff category; example picture attached. In addition, the Related Topics link header still shows up in certain pages, despite ...
- Mon Aug 03, 2026 10:44 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
In the external camera views, the bottom-center gear-shift indicator is extremely tiny; any way to allow it to use the fonts that the existing upper-left pitboard uses for better visibility?
- Mon Aug 03, 2026 7:27 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback for Hotfix 5:
Controller rumble works again! :D
Regarding the deeper Monster Manual integration, some pictures in the Cool Stuff tab have a camera button in the lower-right corner, meaning they can be clicked on to view at a higher resolution. In addition, the Meet The Drivers page is ...
Controller rumble works again! :D
Regarding the deeper Monster Manual integration, some pictures in the Cool Stuff tab have a camera button in the lower-right corner, meaning they can be clicked on to view at a higher resolution. In addition, the Meet The Drivers page is ...
- Sun Aug 02, 2026 7:24 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feedback with Hotfix 3:
Next/Prev Chat Message keyboard bindings are listed twice in the rebind menu.
The Monster Manual's CHM is still borked; most pages fail to load with a 0x80030002 error, with some even displaying the wrong page entirely. (Bigfoot At The Movies displayed when Earning a ...
Next/Prev Chat Message keyboard bindings are listed twice in the rebind menu.
The Monster Manual's CHM is still borked; most pages fail to load with a 0x80030002 error, with some even displaying the wrong page entirely. (Bigfoot At The Movies displayed when Earning a ...
- Sun Aug 02, 2026 2:00 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Shockwave:
Right stick (Rx/Ry) for camera is a genuine feature, not a gap — there's no camera-look axis in the engine to bind it to, so it needs a design decision about what it should drive before any code. Worth treating as its own item.
So I could in theory make it so that you can freely move ...
- Sun Aug 02, 2026 9:09 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Some feedback with Hotfix 2:
"Yeehaww" in game options needs to be grammar-corrected to "Yee-Haw", for consistency with input rebind menus.
XInput controls are missing options for Right Stick (Ry/Rz, perhaps tie to camera control?), LS and RS Clicks, and individual D-Pad directions. Controller ...
"Yeehaww" in game options needs to be grammar-corrected to "Yee-Haw", for consistency with input rebind menus.
XInput controls are missing options for Right Stick (Ry/Rz, perhaps tie to camera control?), LS and RS Clicks, and individual D-Pad directions. Controller ...
- Sat Aug 01, 2026 12:42 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
lol, you sent me on a wild goose hunt. Those walls were never invisible. Just ran MTM1 with both software and dgvoodoo and the walls are there. Been trying for the past 2h to get rid of them and with little success (they disappear, their shadows do not).
Crud, my bad. It's been at least two ...
- Thu Jul 30, 2026 6:22 am
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Miscellaneous suggestion regarding the main menu; in my opinion it'd make more sense to relabel "Offline/Online Gaming" to "Offline/Online Play" or "Solo Play/Multiplayer", so nothing is lost in translation.
Regarding the Monster Manual, most of its pages fail to load with a vague 0x80030002 ...
- Wed Jul 29, 2026 5:27 pm
- Forum: General Discussion
- Topic: Community Patch Wishlist
- Replies: 37
- Views: 34273
Re: Community Patch Wishlist
Got a small wishlist for future community patches and betas:
Widescreen 2D cockpits and rear-view mirror: Even though the 2D cockpits work now, they remain limited to a 4:3 aspect ratio at this time, likewise with the interior rear-view mirror. Implementing truly-widescreen cockpits would require ...
Widescreen 2D cockpits and rear-view mirror: Even though the 2D cockpits work now, they remain limited to a 4:3 aspect ratio at this time, likewise with the interior rear-view mirror. Implementing truly-widescreen cockpits would require ...
- Wed Jul 29, 2026 4:32 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Miscellaneous suggestion regarding the main menu; in my opinion it'd make more sense to relabel "Offline/Online Gaming" to "Offline/Online Play" or "Solo Play/Multiplayer", so nothing is lost in translation. (EDIT: Latter relabeling was implemented in Hotfix 1)
Regarding the Monster Manual, most of ...
Regarding the Monster Manual, most of ...
- Wed Jul 29, 2026 2:28 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
How's the sound for you?
Working perfectly fine now!
Found a very wet bug in MTM2's The Heights; in the final left-turn toward the finish line, a thick amount of water can be seen clipping through everything if approaching the fast way, via the higher dirt ramp and ledge.
The bridges in MTM1 ...
- Wed Jul 29, 2026 1:33 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Feels like the AI opponents have become significantly dumber and less-aware of their surroundings in the new beta, often getting stuck on object-based terrain far more than usual. Prime examples are getting irreparably stuck under the partially-built bridge in both MTM1's A Crazy Eight and MTM2's ...
- Wed Jul 29, 2026 12:39 pm
- Forum: General Discussion
- Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
- Replies: 204
- Views: 174929
Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Quick heads-up to those upgrading from an earlier beta: Delete your existing monster.ini before playing v0.50 for the first time, to avoid insta-crashing.
- Wed Jul 22, 2026 10:17 am
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 57
- Views: 57821
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
Got Direct3D 11 working now, but the glitchy audio still persists.