Search found 46 matches

by Shockwave_S08
Wed Aug 26, 2026 8:10 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

I seem to have forgotten to enable the racing line in the options; keybind works now.
by Shockwave_S08
Wed Aug 26, 2026 7:08 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

It seems that the Racing Line keybind doesn't work on gamepads, as I'm unable to toggle it on/off on Steam Deck.
by Shockwave_S08
Wed Aug 26, 2026 1:10 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Seems the surround-sound and headphone audio is heavily distorted on Steam Deck, with certain sounds failing to play at all (namely the airhorns/screams/bells when passing through checkpoints. Switching back to stereo audio fixes this.
by Shockwave_S08
Mon Aug 24, 2026 10:18 pm
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Feedback regarding Hotfix 7:

The restored Army Armstrong commentary has really livened up the races; he even has race-start comments for certain vanilla MTM2 tracks, and the final-lap notification is a massive help. And who can say no to opening up a big 'ol can of whoop-ass on the competition ...
by Shockwave_S08
Mon Aug 24, 2026 8:11 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Found a bug with FMV playback: If opening a video file in any other scenario than finishing a race, the menu music will still play, drowning out the audio.

Also, how do the rest of you wind up with smooth italic fonts in your respective installs?
by Shockwave_S08
Wed Aug 19, 2026 1:16 pm
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 221946

Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Found only one outstanding issue so far: the HD videos cut off prematurely, around a second or two before they finish playing.
by Shockwave_S08
Wed Aug 12, 2026 9:28 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Any further increase to the maximum amount of .POD's in the load-order, with the move to 64-bit?
by Shockwave_S08
Fri Aug 07, 2026 9:38 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!


Good news for the next version, I have completely stripped away the old menu and now loading a race and returning to menu is a proper smoother experience rather than the stupid flashes it was going through (also, it loads faster now).


How much faster are the load times, compared to the ...
by Shockwave_S08
Thu Aug 06, 2026 10:09 am
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback for Hotfix 9:

For all existing menus, main menu especially, currently the D-Pad must be pressed up or down before anything can be selected with the A button. Ideally, any menu should have the first button immediately highlighted without any player input.
Is there a way to add an "Are ...
by Shockwave_S08
Wed Aug 05, 2026 10:56 pm
Forum: General Discussion
Topic: Community Patch Wishlist
Replies: 39
Views: 55772

Re: Community Patch Wishlist

Got a suggestion for handling multiple load-orders: have a drop-down menu where you can select your desired pod.ini from a dedicated folder, then using a button to overwrite the current one and automatically restart the game.
by Shockwave_S08
Wed Aug 05, 2026 8:15 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback for Hotfix 8:

Spazzing water in the rear-view mirror seems to be fixed now.
The addition of a Restart Race option in the pause menu was sorely needed!
HUD Size default of 2x is way too big for the Steam Deck's 1280x800 screen; had to set it back to 1x.
Strength of controller ...
by Shockwave_S08
Wed Aug 05, 2026 1:36 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

I think I've figured out what's going on with the spazzing water in The Heights and other tracks like OLD_8s: some weirdness is going on with how the rear-view mirror is rendered onscreen, as the issue immediately went away as soon as I manually disabled it during the race.
by Shockwave_S08
Wed Aug 05, 2026 9:57 am
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback for Hotfix 7:

All of the Monster Manual's text renders properly now, only some minor formatting issues with massive indents on pages with bullet-point lists, and the Meet The Drivers video remaining inaccessible.
Races menu is comfortable for gamepad use now; massive kudos for bringing ...
by Shockwave_S08
Tue Aug 04, 2026 8:22 am
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback with Hotfix 6:

Not all text renders properly in the Monster Manual, as some of it gets cut off completely at the bottom of any given page, especially in the Cool Stuff category; example picture attached. In addition, the Related Topics link header still shows up in certain pages, despite ...
by Shockwave_S08
Mon Aug 03, 2026 10:44 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

In the external camera views, the bottom-center gear-shift indicator is extremely tiny; any way to allow it to use the fonts that the existing upper-left pitboard uses for better visibility?
by Shockwave_S08
Mon Aug 03, 2026 7:27 am
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback for Hotfix 5:

Controller rumble works again! :D
Regarding the deeper Monster Manual integration, some pictures in the Cool Stuff tab have a camera button in the lower-right corner, meaning they can be clicked on to view at a higher resolution. In addition, the Meet The Drivers page is ...
by Shockwave_S08
Sun Aug 02, 2026 7:24 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Feedback with Hotfix 3:

Next/Prev Chat Message keyboard bindings are listed twice in the rebind menu.
The Monster Manual's CHM is still borked; most pages fail to load with a 0x80030002 error, with some even displaying the wrong page entirely. (Bigfoot At The Movies displayed when Earning a ...
by Shockwave_S08
Sun Aug 02, 2026 2:00 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!


Shockwave:
Right stick (Rx/Ry) for camera is a genuine feature, not a gap — there's no camera-look axis in the engine to bind it to, so it needs a design decision about what it should drive before any code. Worth treating as its own item.

So I could in theory make it so that you can freely move ...
by Shockwave_S08
Sun Aug 02, 2026 9:09 am
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!

Some feedback with Hotfix 2:

"Yeehaww" in game options needs to be grammar-corrected to "Yee-Haw", for consistency with input rebind menus.
XInput controls are missing options for Right Stick (Ry/Rz, perhaps tie to camera control?), LS and RS Clicks, and individual D-Pad directions. Controller ...
by Shockwave_S08
Sat Aug 01, 2026 12:42 pm
Forum: General Discussion
Topic: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!
Replies: 217
Views: 417991

Re: Re: MTM2 Beta Patch 0.50 - Spreadsheet menus begone!


lol, you sent me on a wild goose hunt. Those walls were never invisible. Just ran MTM1 with both software and dgvoodoo and the walls are there. Been trying for the past 2h to get rid of them and with little success (they disappear, their shadows do not).


Crud, my bad. It's been at least two ...