Search found 305 matches

by Ford-chan
Fri Sep 11, 2026 2:36 am
Forum: The Beta Room
Topic: Evo to MTM2 Track converter
Replies: 5
Views: 604

Re: Evo to MTM2 Track converter

From TRI's MTM1 to MTM2 code, to your EVO to MTM2 code, so many phenomenal things happening here as we speak!
by Ford-chan
Tue Sep 08, 2026 2:38 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

If you can, before the next patch, there are somethings that would need to be addressed, or whenever...

- AI trucks on Drags are still stuck in 1st gear throughout the run, certain long straightaway drags like Indiana State Fairgrounds is where they're mostly uncompetitive as a result, doing a ...
by Ford-chan
Tue Sep 08, 2026 1:56 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 25
Views: 4582

Re: Community Patch #3


I cannot believe that:
1) I actually remembered my account log in
2) There are still significant updates being made to this game.

Tip of the hat to you diehards!

We ain't done yet mate, not even from two decades ago! :D

Heck, some of those Drag tracks you've made back then, I even made MTM1 ...
by Ford-chan
Fri Sep 04, 2026 6:59 am
Forum: General Discussion
Topic: New Site is up
Replies: 28
Views: 15464

Re: New Site is up

How-To videos within the likes of people like, RuDeE, Kmaster, and Cale, would be a godsend to today's age of MTM2, in fact, at some stage I want to return to, not just track making, but also try out truck making for the very first time, as I already have thought of some several concepts that I ...
by Ford-chan
Tue Sep 01, 2026 1:54 am
Forum: General Discussion
Topic: Community Patch #3
Replies: 25
Views: 4582

Re: Community Patch #3

These hotfixes in particular, do I need them right now, or is it more for Cale, RuDeE, and Kmaster at this point?
by Ford-chan
Mon Aug 31, 2026 11:39 pm
Forum: General Discussion
Topic: Community Patch #3
Replies: 25
Views: 4582

Re: Community Patch #3

I've been practically waiting for this day to come, now it's finally here, after the most horrendous 8 year hiatus over a real bugger of a code to rewrite (thanks TRI :x ), had such things like Claude or whatever AI agent hadn't come to rescue, I wouldn't be writing this right now, and my famous ...
by Ford-chan
Sun Aug 30, 2026 11:36 pm
Forum: Utility Talk
Topic: Engine Limits and HD Art
Replies: 67
Views: 25636

Re: Engine Limits and HD Art

Looked it up, Claude has been used in places like NASA to plan a route for the Mars Rover, so that alone would suggest the sheer capabilities of it.
by Ford-chan
Sun Aug 30, 2026 10:59 pm
Forum: Utility Talk
Topic: Engine Limits and HD Art
Replies: 67
Views: 25636

Re: Engine Limits and HD Art

I take it that Copilot is what's being used to bring this whole Comm Patch #3 altogether yeah? I may need to look this up later myself.
by Ford-chan
Sun Aug 30, 2026 8:11 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Feedback part nine...

- Fixed voice lines aside, there's obviously some more goodie voice lines added in that I have yet to hear, and just about how their used. Army Armstrong is the GOATed Monster Truck commentator of all time (sorry Scott Douglass).

- Gamepad wise, buttons used in the Drag ...
by Ford-chan
Fri Aug 28, 2026 11:17 am
Forum: General Discussion
Topic: New Site is up
Replies: 28
Views: 15464

Re: New Site is up

The "Keep me logged in on this computer" tick box doesn't seem to be working at the moment on my end right now, still having to log in every new session.

And I'm a Google Chrome user.
by Ford-chan
Fri Aug 28, 2026 8:31 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some


Is this in regular drag race or weekend drag race?

Just tested again...

At one stage I was playing through the Drag Weekend mode with no commentary to speak of, apart from "Go!" at the green lights, then I went over to my TV to watch football, whilst the game was running in the taskbar, PC in ...
by Ford-chan
Fri Aug 28, 2026 2:26 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Feedback part eight...

- Army Armstrong just called, he wants some of his voice lines from Hotfix 7 back. "One more lap to go!" and most of the voice lines from the Drag Race (maybe Circuit/Rally Race tracks are affected too from what I've played so far) tracks are all but nuked into orbit.
by Ford-chan
Fri Aug 28, 2026 12:06 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some


Great idea Ford-chan!
Doing stuff like weather for outdoor drags only while indoor drags don't get weather should be a thing.
... But how would that be pulled off? I know that you can make tracks have all, some, or just one weather only in them... but that's existing downloadable tracks with all ...
by Ford-chan
Thu Aug 27, 2026 11:34 pm
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some


I personally prefer having them in quick race, i don't like going through the drag weekend extra button

Honestly, I would beg to differ from this, I'm actually finding it a lot more convenient than I thought it would. Much like how MTM1 did it with the Races menu back then.

Then again, others ...
by Ford-chan
Thu Aug 27, 2026 9:30 pm
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some


Feedback part seven...

- Hearing those unused Army Armstrong voices lines for the first time, and how they are used... Pure bliss!

- MTM1's Indiana State Fairgrounds, on 100% AI Speed, my RTs are quicker than the AI's RT, but somehow their ETs are faster than my ETs, over their rather absurd ...
by Ford-chan
Thu Aug 27, 2026 6:33 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Lemme try again...
https://i.ytimg.com/vi/bHGcwRr_jfs/maxresdefault.jpg
Otherwise, if it's still ain't high res enough...
https://res.cloudinary.com/aenetworks/image/upload/c_fill,ar_2,w_3840,h_1920,g_auto/dpr_auto/f_auto/q_auto:eco/v1/bigfoot-vs-usa-1-the-birth-of-monster-truck-madnesss-featured ...
by Ford-chan
Thu Aug 27, 2026 4:44 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

Also, I know you said you weren't paying for another AI program to use, it's just a question if it ever gets to that stage, the more the one you're using right now is telling more porky pies?
by Ford-chan
Thu Aug 27, 2026 4:42 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some

I think the picture itself has been lost overtime since 8 years ago, it's all but an uncopiable YouTube thumbnail.

Is this one any good?
https://flatheadbeacon.com/wp-content/uploads/2020/06/20200613_MONSTER_TRUCKS_0598.jpg

Does it have to be super hi-res as well? This is the only one of this ...
by Ford-chan
Thu Aug 27, 2026 2:41 am
Forum: Utility Talk
Topic: JPodman / KPodman - Advanced POD mounting utility
Replies: 18
Views: 58418

Re: JPodman/KPodman - Advanced POD mounting utility

KPodman is better than the Java version for me now, mostly because whenever there's a new Java update, opening JPodman afterwards will greet me with the dreaded "A Java Exception has occurred" error message back from the grave.
by Ford-chan
Thu Aug 27, 2026 1:15 am
Forum: General Discussion
Topic: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some
Replies: 167
Views: 149485

Re: Re: Re: MTM2 Beta Patch 0.51 - We've got x64... and then some


Feedback part seven...

- Hearing those unused Army Armstrong voices lines for the first time, and how they are used... Pure bliss!

- MTM1's Indiana State Fairgrounds, on 100% AI Speed, my RTs are quicker than the AI's RT, but somehow their ETs are faster than my ETs, over their rather absurd ...