Search found 1741 matches
- Mon Jul 27, 2026 11:56 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
So something that breaks with the new renderers is the translucency hack that many of us have been using for some time. Looks like it defaults to full transparency, maybe because the fidelity to the actual coordinates on the texture are better. This is in Vulkan. Not a gamebreaker by any ...
- Mon Jul 27, 2026 11:54 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
Is there some 55 capped truck limit going on? For some reason, having more than 55 addon trucks podded in, then going in to Truck Selection, is when the rest of them don't show up in the menu. This is all running with JPodman BTW.
Not that I can find in the code no, for the .49 build it should ...
- Mon Jul 27, 2026 4:48 am
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
So something that breaks with the new renderers is the translucency hack that many of us have been using for some time. Looks like it defaults to full transparency, maybe because the fidelity to the actual coordinates on the texture are better. This is in Vulkan. Not a gamebreaker by any stretch ...
- Mon Jul 27, 2026 3:48 am
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
While the truck reflections in The Graveyard are fixed, I noticed a new issue; it seems that on any track that has rainy weather enabled, the water particles that get kicked up by any truck's tires get way too bright if you're far enough away with them. Audio sounds about the same as before the ...
- Sun Jul 26, 2026 8:27 pm
- Forum: Truck Making
- Topic: Silent Crash Using Custom Truck Body
- Replies: 15
- Views: 5140
Re: Silent Crash Using Custom Truck Body
I know, Claude told me it's treasure bay texture and I was "wtf?".
Anyway, as a side note, I fixed the uppercase problem too so with the future release this won't be a problem anymore. Also found out that my track, Shim MX got corrupted on my HDD and it kills the game in a similar manner but for a ...
Anyway, as a side note, I fixed the uppercase problem too so with the future release this won't be a problem anymore. Also found out that my track, Shim MX got corrupted on my HDD and it kills the game in a similar manner but for a ...
- Sun Jul 26, 2026 7:55 pm
- Forum: Truck Making
- Topic: Silent Crash Using Custom Truck Body
- Replies: 15
- Views: 5140
Re: Silent Crash Using Custom Truck Body
So uhm... try doing that see if it crashes.
I got it working on my end and the AI says the only thing it did was change everything to uppercase. But then it's giving me a very detailed reasoning of why only specific files crashes because the game already converts everything to uppercase except for ...
I got it working on my end and the AI says the only thing it did was change everything to uppercase. But then it's giving me a very detailed reasoning of why only specific files crashes because the game already converts everything to uppercase except for ...
- Sun Jul 26, 2026 7:08 pm
- Forum: Truck Making
- Topic: Silent Crash Using Custom Truck Body
- Replies: 15
- Views: 5140
Re: Silent Crash Using Custom Truck Body
I guess one of the questions is... from here onwards we can make the game kinda do anything, the question is... how backwards compatible do we wanna try and keep it. Updating the code to work with blender exports is not the hard part.
- Sun Jul 26, 2026 7:06 pm
- Forum: Truck Making
- Topic: Silent Crash Using Custom Truck Body
- Replies: 15
- Views: 5140
Re: Silent Crash Using Custom Truck Body
Would be cool to get blender to work with the game. Would make creatings models so much easier.
- Sun Jul 26, 2026 2:48 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
I'm unlikely to do OpenGL because Vulkan is already active.
RTX... oof... not sure what the answer is. True raytracing kills FPS badly. Even the old games that have raytracing ported to them, a lot of them are corridor shooters and not open world like MTM2. I would probably have to do some tests to ...
RTX... oof... not sure what the answer is. True raytracing kills FPS badly. Even the old games that have raytracing ported to them, a lot of them are corridor shooters and not open world like MTM2. I would probably have to do some tests to ...
- Sun Jul 26, 2026 2:43 pm
- Forum: Truck Making
- Topic: Silent Crash Using Custom Truck Body
- Replies: 15
- Views: 5140
Re: Silent Crash Using Custom Truck Body
A silent crash means that the model is overruning a buffer/pointer in the game. Two things to note: 1. your model is one way or another broken 2. it exposes a bug me (or the AI) has missed which is to safeguard against buffer/pointers/memory leaks.
I am not going to make it a priority, first wanna ...
I am not going to make it a priority, first wanna ...
- Sun Jul 26, 2026 2:36 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
Which truck is that? (so I can test it easier)
And how was the hack achieved so that I can either try to replicate it.
And how was the hack achieved so that I can either try to replicate it.
- Thu Jul 23, 2026 2:30 am
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
I'm hoping to get on this between Sunday - Tuesday. Pretty busy the rest of the week.
- Wed Jul 22, 2026 9:14 pm
- Forum: Truck Making
- Topic: Note for Truck Makers and Beta 0.46 (and onwards)
- Replies: 19
- Views: 34777
Re: Note for Truck Makers and Beta 0.46 (and onwards)
Yeah hard to say really.
- Wed Jul 22, 2026 3:13 am
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
I forgot I have steam deck which would help with testing... but how do people have it set up? I can get it working through steam + proton but i have no time to figure out how to map the controllers.
- Tue Jul 21, 2026 10:45 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
It helps to know if it's a universal thing yeah.
- Tue Jul 21, 2026 9:36 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
Oh that's good to know.
I think I might have broken the DX choices on your end due to a specific change, I at least know where to look.
For the sound though, I have zero knowledge of internal steam deck workings so I will have to, sadly, rely 100% on what the AI tells me, which is a 50/50 ...
I think I might have broken the DX choices on your end due to a specific change, I at least know where to look.
For the sound though, I have zero knowledge of internal steam deck workings so I will have to, sadly, rely 100% on what the AI tells me, which is a 50/50 ...
- Tue Jul 21, 2026 6:15 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
And you were able to run .48 on dx11 just fine right?
What's your video card?
What's your video card?
- Tue Jul 21, 2026 12:26 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
While the truck reflections in The Graveyard are fixed, I noticed a new issue; it seems that on any track that has rainy weather enabled, the water particles that get kicked up by any truck's tires get way too bright if you're far enough away with them. Audio sounds about the same as before the ...
- Tue Jul 21, 2026 12:25 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
I have to look into it. It might be something I've done too. Speaking of track palettes affecting trucks, which tracks heavily affect the trucks? I remember there were a few but I can't find their names. I wanna do some testing with that.
- Mon Jul 20, 2026 11:43 pm
- Forum: General Discussion
- Topic: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
- Replies: 50
- Views: 26336
Re: MTM2 Beta Patch 0.49 - Welcome Vulkan the Volcano
hey but what happened to the track palette? you said you were gonna kill that thing on the next beta. or something like that? are we having a patch to remove limitations (i think this is a recurrent topic)?
of course i couldn't stop clicking rumbles. theres a reason they're there (to annoy me ...