some things i would add is,512x512 for 4x4evo(wich you can still use but the textures get slitly unmapped when you resize the 256 to 512 again,
and a click and drag feture for the vertexes,
what would you add
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Thanks
Nick
<IMG SRC="http://www.gamerscomplex ...
Search found 4 matches
- Tue Feb 27, 2001 8:21 pm
- Forum: BinEdit
- Topic: if i could add new features
- Replies: 3
- Views: 10311
- Sun Feb 25, 2001 10:50 am
- Forum: BinEdit
- Topic: mirroring objects?
- Replies: 7
- Views: 16015
- Sun Feb 25, 2001 5:42 am
- Forum: BinEdit
- Topic: mirroring objects?
- Replies: 7
- Views: 16015
- Sun Feb 25, 2001 12:44 am
- Forum: BinEdit
- Topic: mirroring objects?
- Replies: 7
- Views: 16015
mirroring objects?
im making a 1971 Hemi Cuda, my thought was is that if i made 1/2 the body and then reversed the X axes vertexes then flipped all the faces then it might be mirrored,that would let me make the model in almost 1/2 the time, would this work and is there a easeir way?
PS when i say reversed that meen ...
PS when i say reversed that meen ...
,stupid sony,watch out,im gonna kick yo but sony,they made flat grill