Search found 72 matches
- Mon Jun 28, 2010 10:04 am
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
- Wed Jun 16, 2010 9:56 pm
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
I'm fairly certain that the only correspondence between c#, xna, and net 3.5 is some of the variable reference, syntax, and some names... atleast as far AS I KNOW... when I go to class tomorrow n find out, because u have to use an XNA installer on 360 to be able to play an untested game, and when ...
- Tue Jun 15, 2010 1:22 pm
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
yes it requires .net 3.5, but - XNA is its own framework... http://creators.xna.com/en-us/XNAGS3.1readme
- Tue Jun 15, 2010 1:06 pm
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
I'm fairly certain its free, I dont really know - I know I got the XNA project class for VS2008 for free, and the book was like 42.99 or somethin - and thats here at college. idk how much VS costs, they gave me a few copies of it for nothing. as far as being MS only and proper modern technologies ...
- Tue Jun 15, 2010 12:58 pm
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
:D i remembered someone had been trying to develop a freestyle that uses mtm2 stuff, which kinda gave me the idea. i didnt think that MS/TRI would have the source out tho, just wasn't certain. I think once I finish this class I may try to do that, because XNA will do a variety of things from file ...
- Tue Jun 15, 2010 12:32 pm
- Forum: General Discussion
- Topic: MTM2 + XNA Game Programming = ???
- Replies: 17
- Views: 42605
MTM2 + XNA Game Programming = ???
I'm taking an XNA (v3.1) programming class right now that deals with Xbox 360, Windows, and Zune game development... anyone ever used it or know this language? It's based upon C#, but its a totally game-oriented programming language - its very highly object oriented... after making some simple 3d ...
- Thu Apr 01, 2010 2:47 pm
- Forum: General Discussion
- Topic: scrapyards/BLENDER3d
- Replies: 5
- Views: 15232
- Wed Mar 31, 2010 3:12 am
- Forum: General Discussion
- Topic: scrapyards/BLENDER3d
- Replies: 5
- Views: 15232
scrapyards/BLENDER3d
where are all the scrapyards at these days?! i am not having much luck locating anything except d2s's... any and all help is greatly appreciated :) ALSO!!! does anyone know if BLENDER3d will work for bins? i have a version of it on my terminal at SIC, its a kickASS modeling program thats freesource ...
- Thu Sep 11, 2008 2:45 pm
- Forum: General Discussion
- Topic: alternate modeling program?
- Replies: 2
- Views: 8186
know where i can download truespace 1.0 that really works?? i've found multiple downloads that all link to PCPLUS - which wont let you download 2 of 3 parts of the program.. hey - speaking of pcplus - werent they the magazine that published a lot of trucks and tracks for mtm2 in like 1999 or 2000 ...
- Thu Sep 11, 2008 1:25 am
- Forum: General Discussion
- Topic: alternate modeling program?
- Replies: 2
- Views: 8186
alternate modeling program?
is there somethin else out there that we can edit bins with other than binedit? i dont care if i have to convert the model or anything. i wanna be able to easily manipulate vertices and faces - for example, by clickin on them or something other than having to cycle through and all that booshwaa. the ...
- Tue Sep 02, 2008 10:43 am
- Forum: Truck Reviews
- Topic: KILLMODE released!!!!
- Replies: 11
- Views: 31266
- Sun Aug 31, 2008 12:31 am
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
released!!!
after too dang long, its arrived!!!! theres 4 in the pod *original body w/3d tires, cut fenderwell body wth 3d tires, original body w/ groundhawgs, cut fenderwell body with groundhawgs* - the 2 trucks with groundhawgs have a slightly wider stance than the ones with 3d tires, and handle somewhat ...
- Sun Aug 31, 2008 12:31 am
- Forum: Truck Reviews
- Topic: KILLMODE released!!!!
- Replies: 11
- Views: 31266
KILLMODE released!!!!
after too dang long, its arrived!!!! theres 4 in the pod *original body w/3d tires, cut fenderwell body wth 3d tires, original body w/ groundhawgs, cut fenderwell body with groundhawgs* - the 2 trucks with groundhawgs have a slightly wider stance than the ones with 3d tires, and handle somewhat ...
- Sat Aug 30, 2008 7:24 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
- Sat Aug 30, 2008 3:32 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
- Sat Aug 30, 2008 3:02 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
- Fri Aug 29, 2008 2:36 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
- Wed Aug 27, 2008 10:28 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
been practicing paintin phin! hehe. seriously though, i built a desktop out of like 4 i had layin round since my linux laptop died :S, and college keeps me kind of busy... but I have some things in the works (couple more trucks and an outdoor circuit that im reallllly takin my time with)
ne ideas ...
ne ideas ...
- Wed Aug 27, 2008 8:42 pm
- Forum: Truck Reviews
- Topic: KILLMODE Preview!!!!!!
- Replies: 23
- Views: 48193
KILLMODE Preview!!!!!!
http://a941.ac-images.myspacecdn.com/images01/4/l_4330a0f679b93e1c3978df6b80ededec.jpg
Just finished up the paint and basic modeling, I'm sure it will have more to it when its released, and might have a different frame/wheels&tires/axles, idk - kinda like those though.. any thoughts and opinions ...
Just finished up the paint and basic modeling, I'm sure it will have more to it when its released, and might have a different frame/wheels&tires/axles, idk - kinda like those though.. any thoughts and opinions ...
- Tue Mar 11, 2008 12:45 am
- Forum: Track Talk
- Topic: Shawnee Forest RELEASED!
- Replies: 29
- Views: 71560
thank you very much d2s! sorry it took me so long to reply, i've been workin late! i appreciate the compliment, i put a lot of time into it, put in a lot of laps.. i can safely say that it addicted me to traxx, im currently workin on a new one in the lil spare time i have nowadays! i hope it makes ...
- i believe this will be the final version. any comments/tips are always more than welcome!