




				       Dirty Vally Run Redux
			                    by SLO_Fila
					


Hello and welcome everyone,

Is this a new track? Somewhat. It's a remake of my first popular-ish track, Dirty Vally Run. But the time
spent on improving it has been so much that it could easily count as a new track. But first, let me
explain why a remake.

With the release of the MTM2 Render Patch that increases the draw distance I realized how barren some
of my tracks are. Being the OCD person that I am I couldn't live with the fact that my tracks are so...
unimaginitive when it comes to the world surrounding the racing line. So I've decided to apply a
facelift to all my tracks that require so. The racing line will not be touched, just the world around it.

For more information please go to __mtm2.com__ and read about the MTM2 Render Patch, it's advantages and
it's limitations.

Some scenery objects have been set to "normal" so if you want to see the track with every little detail
make sure you select the appropriate level. If you don't use the render patch you can just go ahead and
use the maximum quality but with the render patch there's too many objects at the start/finish line and
with 8 trucks, depending on the trucks you use, it might stutter for a few seconds. Should work fine
with 8 stock trucks however.


Credits:

TRI (for the great looking textures, models)
Malibu350 (various models)
ValveJob (for the watermill wheel model)
Alpine (Toyota Tundra model)
Enocell (trailer model)
Rooskie (warning sign)
Winterkill (for being Winterkill)
Phineus (for helping me with advice regarding mtm2.com)
SLO_COPE (for keeping www.teamslo.com alive)



and of course www.mtm2.com




SLO_Fila