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						  by SLO_Fila

Version 1.1

After the release i got some "complaints" so to say that the track was released to early and deep down inside i agreed with
them (after a few days) and i decided with the loss at Vales (which was recovered lately) to use the opportunity and improve
the track. Well, i am not regreting doing this because for once i learned doing 2d models (now planning to do 3d) and Winterkill
came with those superb signs at the start.
The easiest way to see if you have the right version is if you have a sign at the start with "SLO Park".

Again, thank you Winterkill for those superb signs and thank you SLO_COPE for pushing me into making bins and with this
ocasion i will learn 3d modelling also (finally).



Version 1.0

My mind felt creative after Ostego's Run and i decided to make a final track for a couple of months and call it a break.
Well, to tell you the truth i can't hold that promise because right now i am working on two new tracks. This track uses ZooN's
textures and it's set in a some sort of park. However it's not a playpark (get it Cope?). As usual you better watch out for
the turns and it is recommended to use the breaks!!! In the snow section go slow.

Creative Consultants:

SLO_COPE
SLO_Jumper
Winterkill
_AlG_
SYR_Demigod


Credits:

To all the people i took models from and especially to:

Winterkill
Phineus
Malibu350
ValveJob
Emcee
Oops
OLD_racnut
KC
and dead last (but not least)
SLO_Cope

and of course the site www.karf.net

A great place for ZooN's work     http://come.to/zoon



SLO_Fila