Welcome to The BINedit Resource!

This site has been put together in an effort to properly document the model editing program BINedit, written by Oliver Pieper, and currently being updated by Richard Borchard III. BINedit is an editor for the objects used in the Microsoft and Terminal Reality Inc. (TRI) games Monster Truck Madness and Monster Truck Madness 2, Fury3, Hellbender, CART Precision Racing, FLY! and probably some more. This program and this site were developed with MTM in mind, but should work with the other games, too.

Use the menu buttons in the bottom frame to navigate this site. The available sections are:
Front Page - This page.
Download & Installation - From here you can download the latest version of BINedit. This page also includes important documentation on installing and setting up the program for use.
BINedit Tutorials - Links to existing BINedit tutorials plus some all-new tutorials for using the program to edit MTM2 truck models.
Site Details - Technical and design details of the pages that make up this site, plus a sitemap that shows the breakdown of pages.

Last update: 21 September 2002


Attention: This website is hopelessly outdated! The good news is that over the prior months and years, RB-III has been further developing BinEdit and it is now more powerful, user-friendly and just generally better than ever. The bad news is that I simply haven't kept pace with the new developments here. By all means, stay and read the tutorials here if you wish, but trust me when I say that you really want to be using the latest BinEdit v2.0+ for your modelling!

The new site for all your BinEdit needs, including latest program downloads and up-to-date user guide, is http://binedit.com.


Copyright © DCreations 2001. Permission granted to copy parts of this site for personal use only.
Email d2smtm2@email.com.