About the water issue. I thought about what you said, Clawfford, and figured I'd have a look and maybe do a comparison. So, first thing I did was look at [url=javascript:void(0)]<font class=nf>Tumbleweed Flats</font>[/url] and compared fixall and fixmore with reflections turned off and then on for each one. As you can see, there's not a lot of difference, with maybe a bit clearer color tones in the fixmore.pod but not so much it's worth troubling over. But with other tracks I've seen huge differences and next tried [url=javascript:void(0)]<font class=nf>The Heights</font>[/url]. With reflections on or off, the fixmore is a considerably deeper blue. I won't say it makes fixall look like stock water, but it definitely pales when placed side by side. Of course, this brought up the question of stock so I tried [url=javascript:void(0)]<font class=nf>Crazy98</font>[/url] and took pics for all three versions. I guess which version you prefer depends on your experience with lake or ocean water. If I were going for realism based on lake ontario, then I'd probably stick with the stock textures, lol. But I want the game to look better so I went for the third version.
Download
<font class=nf>FixMore.pod</font>. (pay attention cope and you'd already have it)
Complete mtmg
<font class=nf>inventory</font> of utilities is available too.
p.s. oops, mal beat me with the link