MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Sun Nov 24, 2024 1:59 pm



Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Arena models
PostPosted: Sun Oct 03, 2021 3:02 pm 
Member
User avatar

Joined: Mon Oct 27, 2003 7:28 pm
Posts: 608
Is there any way to adjust the mapping on the MTM2 arena models without borking their face types? I was trying to get banners along the bottom wall, but they mapped the wall texture forwards and backwards to make it seamless so they're half backwards. Otherwise might look another route for what I'm trying to do.

BTW, what is the face type they require to make them work? Is there anyway to open the model up in like Notepad and force that face type?


Top
 Profile  
 
 Post subject: Re: Arena models
PostPosted: Fri Oct 08, 2021 9:58 pm 
Member

Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
I would say load the model into Binedit and select the mirrored textures then mirror them in the bin mapper. As for making them work, could you elaborate on that? I always use texture animations when I do mine.

_________________
Admin of the MTM2 Draggers facebook page, find it here!
https://m.facebook.com/groups/337032006 ... =bookmarks

Nat Gage (She/They, pls)
I used to be PM Customs but now I'm taking meds for that ;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group