I'm in the middle of building a track. I saw the trees in californication and was amazed. These are thefirts really good 3d trees I have seen in mtm2.
I would like to make some pine trees in the same style, to give MTM2 a good semi-transparent 3d pine tree. Can anyone point me in the direction of how they are constructed? I took a look in bin edit, then took a shot at making some myself.. they didn't turn out so well.Is there a specific way to build these so models they look right, or is it just a trial an error sort of deal.
I have read about transparency and how the face need to be mapped in order to allow the faces behind them to be seen. Is there any more to this?
If this is in the wrong section feel free to move the thread anywhere you;d like
thanks
--Sky