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 Post subject: Axle bars modifiable?
PostPosted: Mon Aug 18, 2008 4:21 pm 
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Does anyone know if it's possible to modify the axle bars?
Are they a bin file or part of one?
Thanks.


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 Post subject:
PostPosted: Tue Aug 19, 2008 5:53 am 
You Gonna Eat That?
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Location: Nebraska
They are a texture file, and bout the only thing you can do is change the color, or move them. They are built into the game engine, and can't be altered.

On a couple trucks in the past, I've added ladder bars to trucks, then just moved the stock axlebars, inward so you cant see them, but the ladder bars are solid and dont move with the suspension.

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 Post subject:
PostPosted: Tue Aug 19, 2008 6:40 am 
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Thanks Rep Fan, I was hoping to put the MTM1 axles over them to make them look the MTM2 Beta axle bars.


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 Post subject:
PostPosted: Tue Aug 19, 2008 11:29 am 
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Location: Valparaíso, Chile.
Roadknight wrote:
Thanks Rep Fan, I was hoping to put the MTM1 axles over them to make them look the MTM2 Beta axle bars.


That would be pretty cool Roadknight.


Maybe I should start making MetalCrush stock trucks again, and make a complete beta truck pack. [;)]


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 Post subject:
PostPosted: Tue Aug 19, 2008 11:46 am 
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I suppose the only thing I can do it stick the MTM1 axles to the MTM2 axles and move the axle bars so they can't be seen.


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 Post subject:
PostPosted: Tue Aug 19, 2008 11:49 am 
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And that would be great Kmaster. [:-)]


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 Post subject:
PostPosted: Tue Aug 19, 2008 11:59 am 
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How do you change the angle of the axle though?


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 Post subject:
PostPosted: Wed Sep 03, 2008 11:30 am 
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Surely there's a bin file for them somewhere?


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 Post subject:
PostPosted: Wed Sep 03, 2008 12:10 pm 
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cause they animated to the speed yoru engine is running, im thinking they may be built into the program.

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 Post subject:
PostPosted: Wed Sep 03, 2008 1:12 pm 
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Slayer wrote:
cause they animated to the speed yoru engine is running, im thinking they may be built into the program.


Hmmm, perhaps they could be edited by opening one of the dll files with resource hacker and then changing some of the text?


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 Post subject:
PostPosted: Wed Sep 03, 2008 1:42 pm 
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i've never seen a bin file on monster.exe resources

Image

nor a DLL [(-:]
Image
Someone was having fun...


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 Post subject:
PostPosted: Thu Mar 11, 2010 11:06 am 
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Joined: Sat Nov 02, 2002 2:01 pm
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This is a really old thread, but I have found the axle model.

I'm sure it has been found before, but I also found the model for the garage, and a few other things, like the start lights, compass needle, blimp (we knew this one) and helicopter/pterodactyl

The axle itself is a square bin, and it is in startup.pod

You could design a new one, pod it up, and ask that your truck be mounted above the start/pod in the pod.ini Your axle would show in game this way.

Old thread, but may help someone in the future looking for the axle, or any other stock model.

Hope it helps
--Sky


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 Post subject:
PostPosted: Sun Mar 14, 2010 5:45 am 
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There's not much you can do, all ya can do is move the body up & down, kinda screw the pooch on the bars, u can move em, but not get rid of em.

I've tried, lol.

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