A few quick observations I noticed after taking a lap on this track:
1. As mentioned in Phin's review,   
checkpoint 1   is way out of position
2. Found a few   
trees   that need to be fixed.  Here's the   
other one 3. There are several areas where   
blending & alignment   could be improved.  When you run the track pay particular attention to the texture and look for spots like the ones I pointed out in the picture.  The transition between texture should blend, and you shouldn't see lines (alignment) within the texture.
4. Several backhoes are improperly positioned; some are   
floating   while others are   
recessed   too far into the ground.
Finally, I'm hoping you're going to use actual markers for your checkpoints.  Racers wouldn't enjoy running into an   
invisible   checkpoint marker.  There have been trackmakers who suddenly...vanished after pulling a stunt like that lol. 

That's all I noted on a 1 lap run.  I encourage you to use the examples I noted and look for the same types of flaws, and even take it a step further.  Afterwards, I'll run it again and give you my thoughts/findings. 

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Edited by SLO_COPE (26-01-2003)</font>