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 Post subject: re:
PostPosted: Sat Mar 25, 2006 12:28 am 
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Joined: Wed Feb 01, 2006 3:55 pm
Posts: 10
kids, think of it like this, its like asking a really hot girl out, then eventually getting a girlfriend. at first, you get intimated, come up with a game plan, then you get the courage to ask her out on a date. at first, you might screw up and she runs away. so you realize your mistake(s) and try again with a different girl, ask her out, etc., then you keep doing this until you get a girlfriend.


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 Post subject:
PostPosted: Sat Mar 25, 2006 3:58 pm 
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Joined: Wed Oct 26, 2005 12:34 am
Posts: 20
Location: New York
that made no sense, thanks jeremy.

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 Post subject:
PostPosted: Sat Mar 25, 2006 7:30 pm 
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Joined: Sat Mar 19, 2005 8:50 am
Posts: 110
Location: Coventry, Rhode Island
LMAO Met good comparioson.

Jon it's not that I can't do it it's the fact that what I can do does nott look good enough to be in a game of this caliber. It ain't freaking a game that's going on miniclip or addicting games it's a PC game a Simulation and with what I could provide would make the simulation look like a joke in the model department. Now with that said I've "heard" :D some about the track editor and I'm extremly impressed and feel that I'll be capable of building some decent stuff.

The comment about 3rd grade though man was kinda rude and if anything will turn ppl away from buidling stuff.

Just keep a positive atitude and all will be well in the long run.

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 Post subject:
PostPosted: Thu Mar 30, 2006 10:52 am 
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Joined: Mon May 09, 2005 4:07 am
Posts: 97
Location: In front of the PC
How's it going? I haven't heard any updates in quite a while. BTW, like DaveTheSmasher originally suggested, will trucks have entrances? Or how about an entrance editor, like in the WWE games? You know, pick moves, fireworks, what music, etc. That would be awesome! :D

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 Post subject:
PostPosted: Fri Jun 16, 2006 11:39 pm 
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Joined: Sat Feb 26, 2000 2:01 pm
Posts: 621
Location: Mississippi , USA
bbbump.. :/

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 Post subject:
PostPosted: Sat Jun 17, 2006 9:31 am 
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Joined: Sat Mar 19, 2005 8:50 am
Posts: 110
Location: Coventry, Rhode Island
I guess this project went to seed. To bad really but that's the breaks I guess.

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 Post subject: monster truck game ideas
PostPosted: Thu Sep 14, 2006 12:21 pm 
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Joined: Wed Jul 26, 2006 6:41 pm
Posts: 38
hi
I thought of some ideas for your game project.
it would be neat to have a vasriety of vehicles and cars to crush
this would be instead of just sedans you could have station wagon and compct cars as well . also maybe a junyard track with lots of vehicles (cars vans pick ups and other vehicles) would be good as a race and/or frestyle course. maybe a place to make your own monster truck and race course would be good too. I know that is a lot but they are ideas i thought you might find useful.
Thank You


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 Post subject:
PostPosted: Thu Sep 14, 2006 1:00 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
Most of your ideas have been mentioned. Unfortunitly, this project seems to have died.

The site for it is here

http://www.freewebs.com/projectmonster/

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