MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Mon Nov 25, 2024 9:31 am



Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: The zone Closing
PostPosted: Wed Jan 25, 2006 8:06 pm 
Member
User avatar

Joined: Wed May 25, 2005 8:37 pm
Posts: 201
Location: Orlando
Well i just read it on the front page and it wouldnt suprise me that they closed it. Anyways i went their once and it was a pretty neat little place and it was convient to start games and whatnot. Well if it does close you guys do know that you can still race with each other via IP address? It to me is easier than the Zone but thats just my preference. I know most of you already know this but just thought id say it anyway.

_________________
http://www.geocities.com/nxtmphelps/
PMTR sign up!


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 25, 2006 9:42 pm 
Member

Joined: Sat Feb 26, 2000 2:01 pm
Posts: 621
Location: Mississippi , USA
Didn't we determine last year that it would be possible for someone to code their own "zone" for us? It may be a good time for someone with some java knowledge to start playing..

_________________
<p><font color="#990000">"I regret not what I've done, but what I didn't do."</font></p>
<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
</font></b></font></a> </p>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 25, 2006 10:30 pm 
Member

Joined: Mon Mar 13, 2000 2:01 pm
Posts: 360
I believe a zone type alternative was in development. I'm not sure what it was called, though I bet your'd be able to find it if you dig through these forums.

Question, for ip games, does having a router firewall prevent you from connecting?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 5:08 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
NKA Street was working on a lobby for evo. For a while he was working on mtm too but reports on updates stopped coming. We'll have to get back in touch with him and see how it went.

Kdawg, the built in firewall of most routers poses problems. The work around is to set your game computer as DMZ host for the time you're playing online and then disable it again afterward.


Top
 Profile  
 
 Post subject: Time will tell....
PostPosted: Thu Jan 26, 2006 7:20 am 
Gone Walkabout
User avatar

Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Hi all Racers,

As some of you may know a few days ago i had an email from the zone that told me that they are not approving any more of our tournaments. The people that approve them have been told that our game will be no more and could be closed as early as from this weekend. Hence no more tournaments will be approved at this date. IF the rooms stay open they will go ahead as planned approved or not!

Memories of Guitar Bill, as mentioned at mtmg this week, was going to be run during February, and all i can tell you at this time is that providing our rooms stay these tournaments WILL run, IF the rooms go, i will see what else i can arrange.

There could be an @mplus at the tournament this Saturday, for what reason i dont know so i hope for a good showing.

Sorry to be the bearer of this news, but as of this date, i have heard no more and have no idea IF or WHAT will happen next.

SP


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 9:10 am 
Member

Joined: Mon Mar 13, 2000 2:01 pm
Posts: 360
>> The work around is to set your game computer as DMZ host for the time you're playing online and then disable it again afterward.

I tried that with no success. I'm thinking of loading mtm2 up on the comp near the router and just going from the modem when nobody else needs the internet.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 26, 2006 9:41 am 
Member
User avatar

Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
Anonymous wrote:
>> The work around is to set your game computer as DMZ host for the time you're playing online and then disable it again afterward.

I tried that with no success. I'm thinking of loading mtm2 up on the comp near the router and just going from the modem when nobody else needs the internet.


probably the best solution, personally MTM2 is the only game i cant play thru my router, all others play just fine. Thru my router, even with the DMZ, (without it it wont even connect) if i am the host, usually people wont be in the right trucks (lol) and we gotta go back to MP screen once or twice b4 it works properly (tho most ppl lose faith and would rather just a different host). I've gon ethrough a lot of routers to get one that I almost like, routers seem to be an under-developed technology still, either that or just under-tested for home networks. I believe i heard it was the NAT addressing that screws up MTM2 because that kind of technology in 1998 didn't really exist for home networks and you had better not have been playing at work so the makers didn't plan for it. Each frame that must go through a router keeps track of which port it went through, I believe the theory was MTM2 doesn't keep track of those numbers for each connected client so when MTM2 makes a reply to the request for a connection, it just sends to the IP and MAC it got when it received the frames, which of course ends off at your router, and you router sees no destination port in the frames and simply discards them.

Thats just the theory ive heard, I thought the NIC handled all the addressing and MTM2 simply is the application layer and doesn't handle the TCP/IP connection.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 


Who is online

Users browsing this forum: Google [Bot] and 95 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group