BinEdit20tr23.zip
This version addresses a few issues that test release 22 had.
1) The 'resize' mirror trick that was lost in the last release has been replaced with a straight up mirror function now found under the model menu. You simply select along which axis to be mirrored and BinEdit will mirror all vertices. If you select the faces beforehand BinEdit will also flip the faces for you as it mirrors. Finaly if you select all faces 'and' check the 'mirror copy' box BinEdit will create and place a mirrored copy and all you need to do is merge the vertices if so desired.
2) We added a unused vertice detect prompt at save. What this does is if your model has any unused verts and you go to save the model BinEdit will alert you and give you several options before saving. You can disable this if you wish under preferences.
3) Save prompt at texture replace restored
4) Save prompt at unused vertice delete restored
5) Restored current vertice highlight marker in quad view
6) fixed the 'open in active window' preference not 'sticking'
7) fixed the Alt+* vertice group translation refresh (win98 only bug)
the Tools menu is disabled because it's not quite ready. I wanted to get this version out that adresses the above issues first. When it's ready it'll have a full blown truck editor complete with previews and also a pod compiler, decompiler.