What looks best it totally up to you if your making a Custom. I myself, depends on what I'm making... if I'm making a fairly stock looking truck, and I want it to stay that way, if the real truck had leaf springs on it from the factory, I use my old reliable setup of leafs. If it has leafs, then it has the shocks that a normal everyday car would have, how many is up to you. I use the same leafs on every truck. I use the same axles on almost every leaf truck. They have the shock bodies already mounted on them. I center the leafs and shackles in the fenderwells. Then I center my pre-set shock rods in the leafs. They should touch the frame, and shouldn't hang any lower than the leaf droop. Then open the whole truck in Binedit, axles and wheels and all, and then just keep moving them bit by bit in the .trk file, till they are centered within the shock bodies on the axles. I set the gap between the tires and the shocks in the .trk file too. Perfect.
My leafs I almost always paint black. So I select all my faces and map the black areas and the other suspension parts, to the actual truck body files, that I have pre-painted before I started. Now I have redone my leafs and added some painted detail to them, in that case I just make a new texture and name it like #3 or whatever, to go with the normal body textures. Then just use that same texture or 2 for the whole suspension, and use the texture replacer, and rename them accordingly for each truck. Nothing changes that way, and I only had to map it all once, makes it much easier.
If I use a custom tube frame I just move it around till it looks the best, under the body, and make it as tall as I have to depending on radical I want it to look. I like my tube chassis Customs to be the maximum in height. I like em to have huge ground clearance. The axle bars in the trk file can go a max height of 2.000000, so I raise them to that, and then move the body around in BE, then go check it in Tracked2 untill they touch the frame. The normal Monster Truck style shocks are used on tube trucks, like the stock truck setups, and are the norm on the real trucks of today. Same thing though, center them in the wheel openings, and make them as tall as you like and then just adjust the wheelbase in the trk file, till they are centered up nice in the shock bodies. I set my shock bodies in till they look good, then save them as a seperate model, and the main truck body as another. Then I can move things around till I like the way it looks, the rest is all just setup in the trk file for looks. Then I set the axlebars and driveshafts accordingly in the trk file too, and look at it in Tracked2 to see how it looks..
I usually make my bodies a certain length depending on the truck, but 90% of mine are the same, that way all my trucks stay the same in handling. If you keep everything pretty close from truck to truck, they will always handle as great as the first one. I won't give away my wheelbase specs and such type secrets, but anyone can look in any of my trk files and see that they are generally all the same settings.
As long as I keep the same wheelbases and body positions, you can put the axlebar and driveshaft positions any place you want, they don't affect handling. The width of the wheels from center, and body position, and wheelbase are the determining factors in how a truck handles.
Hope that helps ya out some.
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