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 Post subject: Different Colours
PostPosted: Sun Dec 23, 2001 11:12 am 
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Joined: Sat Dec 22, 2001 2:01 pm
Posts: 17
Location: CANADA
I painted atruck I made red and black
when I raced it the first time it was the right colour red then I turned off the game to make some changes started the game back up again and the red was a lighter pinler colour I don't want this to happen any more as the pinky colour throws off the whole look of the truck. ( Image


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 Post subject:
PostPosted: Sun Dec 23, 2001 2:02 pm 
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Joined: Sat Feb 26, 2000 2:01 pm
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Did you race different track? As I understand it, each track sets it's own unique 256 color palette. Every texture used within that track environment will conform to that single 256 color palette, including trucks used within it. Therefore trucks can change colors from track to track! See here: http://mtm2.com/~forum/pages/Forum10/HTML/000052.html

It is believed that the stock tracks, and tracks made with those specific palettes, reserve a range of colors to make the stock trucks look right, but once you get into custom trucks and tracks which all have their own unique 256 color palttes it lead to chaos.

If I may paste something I've written previously (in relation to track making):

<font color="#FAEBD7">If you've ever tried to create custom textures and discovered the colors look completely different in the game than they did in your paint program then you've run into the track palette limitation.

Each MTM2 track has a single 256 color "track palette", this palette is almost always "trackname.act". Ideally, all textures used in a track would match the track palette, if they do not then the colors in the textures will be shifted (in-game) to the nearest matching color in the track palette. Sometimes this approximation is not bad, although many delicate shades of a color may all be rendered as a solid patch of a single color. Sometimes the color approximation is far from the intended color value and the effect is seen as many 'wrong' colored pixels in the game.

If you've ever seen the track loading screen in MTM2 displayed with very odd colors then you have witnessed a track with a custom color palette, the colors are odd because the track color palette is not compatible with the colors in the loading screen image. Also, if you've ever seen trucks change their color from track to track it is due to their textures not matching the different track palettes.</font>

[This message has been edited by Winterkill (edited 24-12-2001).]


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 Post subject:
PostPosted: Sun Dec 23, 2001 3:26 pm 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
A different possibility - Forgive me if I take you for a complete newbie...

"I turned off the game to make some changes started the game back up again and the red was a lighter pinker colour"

Were these changes to the texture files? If so, did you save the palette files and convert new .ACTs from of them? Because if not, the palette file may have the wrong colours for the textures.

.RAW format files store the image information in the .RAW file itself, and the colour information in a palette (.PAL) file. .PAL files are converted to .ACT for use in the game but both have the same purpose. If you make changes to the image file (introducing a new colour, for example) this will necessitate changes to the colour information in the palette. If you don't save your updated palette, it will use the old palette which will have incorrect colour information in it. This can result in the colours of the textures changing and looking like crap.

If this is not the case (ie. your .PAL/.ACT files are up to date) what Winterkill suggests may be the culprit, but if you go back to the track you were driving originally the truck should turn back to red. Though it sounds to me that this is more likely.

Hope that helps Image


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 Post subject:
PostPosted: Sun Dec 23, 2001 3:32 pm 
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Joined: Mon Nov 20, 2000 2:01 pm
Posts: 363
Location: Mountain View, Calif., USA
If it's the color pallette from the track that makes your truck look different, then start up a stock track and see if your truck looks normal again....if it still looks the wrong color, then it's not the track...

Yeastman's Las Vegas MX has this problem...the tires look grey not black, and the colors don't look right when I run that track..

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<IMG SRC="http://vales.com/sigs/ZOtm_BigDOGGe.GIF" border=0>


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 Post subject:
PostPosted: Mon Dec 24, 2001 7:17 am 
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Joined: Sat Dec 22, 2001 2:01 pm
Posts: 17
Location: CANADA
Me a newbie???

When I made the changes to the paint job I didn't touch the palletes or .act files Just used the pallete I had and used the same colours to make the changes I'm pretty sure what BigDogge and Winter Kill said is the problem because it works fine on other tracks
Thanls for clearing up the problem everyone Image


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 Post subject:
PostPosted: Wed Dec 26, 2001 10:01 am 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Then I beg forgiveness Image
Your post was a bit vague, so I wanted to cover all the possibilities. I thought you might have tried it on at least a few different tracks before coming to post here, since it seemed obvious to me that not all tracks treat colour and light the same way. I don't know what some of these track makers are thinking when they crank the brightness or apply wierd colour palettes to their tracks... Image


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