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 Post subject: MTM 1 - "Bad MGRL type" Error
PostPosted: Mon Dec 29, 2025 7:28 pm 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 619
First time I've gotten this one with a custom truck. Seems to be on the body but all the textures I can see are all 256x256 using METALCR2, and I've re-done them multiple times. I haven't have any issues with other trucks. Anyone with any thoughts on this? Maybe I'm missing something obvious?
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 Post subject: Re: MTM 1 - "Bad MGRL type" Error
PostPosted: Mon Dec 29, 2025 8:31 pm 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 619
Well, ignore this because I think I just figured it out - I imported the wavefront to BinEdit as an MTM2 Shiny face type model. D'oh! I'll fix it tomorrow.


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