The truck reflection effect in MTM2 has never impressed me, and since turning off truck reflections allows you to make trucks larger than 1000 vertices, mine is always OFF anyway.
I don't think the graphics in MTM2 is better, due to the 8-bit 256 color limitation.....many EVO textures I have converted to MTM2 tend to look strange, as the transitions from one shade to another becomes much more pronounced......The trucks are also at the mercy of the tracks color pallette, so that a truck made to show one color on a stock track may look different when run on a custom track with it's own color pallette.
For example, here's FTR_Jeff's newest scratch-built Avalanche:
....and heres a rough conversion to MTM2 8-bit textures. (reflections-OFF)
I can make the details sharper by using multiple body RAWs rather then the single 256x256 raw I usedfor the visual test, but it won't help the color.