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 Post subject: Having a problem with a model
PostPosted: Mon Apr 11, 2011 11:35 am 
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Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
Alright, I'm working on another new truck and I've run into a problem. I've got all the model work done and I loaded it in game to test it out and two of the faces on the right (passenger) bedside are missing in-game. I took a picture of the wireframe in Bin-Edit and Highlighted the missing faces in red. The red areas are two ditterent faces. The other lines inside them are from other faces.
Image
I was wanting to know if there was any way to fix it without having to re-do the model (Rep-Fan's 1988 Cheyenne, by the way)

P.S. I'm having the same problem with the Problem Child truck though there is another face missing on the other side as well.

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 Post subject:
PostPosted: Tue Apr 12, 2011 9:11 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
I've seen this too, though I haven't found an answer yet. In cases I've come across, I was able to re-extract the model and use a texture replacer to re-apply the texture. It worked but I don't know if I wasn't just lucky.


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 Post subject:
PostPosted: Sat Apr 16, 2011 5:21 am 
You Gonna Eat That?
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Joined: Tue Mar 27, 2001 2:01 pm
Posts: 923
Location: Nebraska
Did you accidentally "flip" the face? It prolly shows up on the model, cuz its there, just facing the wrong way. Just highlight the area in BE, if its highlight-able, the face is still there, just flip it back. If it cant be highlighted, its gone.

The only other explanation is that it got deleted.

If thats the case, just re-extract the body model from the pod.

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