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 Post subject: Extended Cab Chevy
PostPosted: Thu Jul 17, 2008 3:38 pm 
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Posts: 494
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Well, this truck actually only took me about 1hour & 45 min. to complete.The body was made by garret lochard, modified by me. Big Dogge (is that right?) made the frame , also modified by me. The textures were just repainted versions of the stock Carolina Crusher textures. Same for the tires and axles. Tell me what you think.



<center>
Image

</center>


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 Post subject:
PostPosted: Thu Jul 17, 2008 3:48 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
post screenie :)

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 Post subject:
PostPosted: Thu Jul 17, 2008 4:02 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
He did...

<center>
http://mtm2.com/~trucks/trucks.cgi?s=extended+cab+chevy
</center>


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 Post subject:
PostPosted: Thu Jul 17, 2008 4:04 pm 
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Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
No Fair! I wanted to post the screen shot! No offense though.


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 Post subject:
PostPosted: Thu Jul 17, 2008 4:12 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
We can fix that ;-)


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 Post subject:
PostPosted: Thu Jul 17, 2008 4:49 pm 
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Joined: Tue Oct 16, 2007 10:28 pm
Posts: 134
Location: Washington
Nice truck, good job on it. Keep up the good work. [tu]

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 Post subject:
PostPosted: Fri Jul 18, 2008 12:42 pm 
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Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
OK, I've uploaded this truck onto our main computer, and it won't work. I tried going into Bin Edit to see if anything was missing. The pod is missing the TRK file as well as the tires and axles. I'll try to upload a fix a.s.a.p.


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 Post subject:
PostPosted: Fri Jul 18, 2008 1:49 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
No need to reupload; this works fine.
<center>
Image
</center>

By the way, you probably shouldn't zip up the folder the truck files are in. Just the pod file is ok, along with any txt or image files you want to include.


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 Post subject:
PostPosted: Sun Jul 20, 2008 7:34 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Nice work.

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 Post subject:
PostPosted: Thu Jul 24, 2008 2:18 pm 
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Ok, so the last problem was nothing to worry about. But now I have something else. This is going to be difficult to explain, so try to keep up. Ok, now. If you notice the area closer to the bottom of the body, where the paint gets darker, under the second window, you see a little elevated part, probably about 1 pixel high. But if you look back a ways, you can see there is another identical spot.that is because when I re-mapped the faces to accomodate the new window, I overlapped the faces onto the bed, so if you try to repaint it(which is totally fine by me, as long as I get credit for the original.) the textures will overlap and there will be two of that same area. However, I have a fixed version on my computer. If you want me to upload one of them, I will. one is just the stock truck, and the other has been customized with bumpers and nerf bars. Like I said, just say the word and I'll upload it.


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 Post subject:
PostPosted: Sun Mar 08, 2009 1:47 pm 
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Joined: Sun Jun 08, 2008 7:46 am
Posts: 702
Location: In BinEdit, using YOUR models.
I know it's a little late, but...

THE WORD


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 Post subject:
PostPosted: Sun Mar 08, 2009 5:12 pm 
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Joined: Wed May 14, 2008 7:20 am
Posts: 494
Location: Behind you
Ya know, I don't have it anymore, I don't think. I should be able to find it again in a while though. It may look a little different, though.

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