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 Post subject: I need some beta testers for Mini Madness!
PostPosted: Fri Mar 30, 2001 4:05 am 
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Joined: Thu Mar 22, 2001 2:01 pm
Posts: 25
Location: Somewhere in the middle of nowhere
Check out a small description here-->
It's basicaly a race through a giant neighbourhood destroying nearly everything.
http://roadrage.sports-gaming.com/upload/index.shtml


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In The Words Of Homer Simpson "Every Time I Learn Something New It Pushes Some Old Stuff Out Of My Brain!"


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 Post subject:
PostPosted: Fri Mar 30, 2001 5:39 am 
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Joined: Mon Mar 13, 2000 2:01 pm
Posts: 360
This is a great idea but it needs work. The wall that is contructed near the board over the parking curb needs to be taken out or make it look like it was destroyed (knocked down)Going into the room with the baby blocks the stairs pop out of nowhere(always easy to hit not on purpose)Tip for the polluted pit area. Put the wall on its side and make the trucks drive over the pit instead of through it and this would speed up the trucks instead of slowing them down. I wouldn't call this track a circuit because its too short. i think you should make it longer and have more than 2 checkpoints. Keep at this track because it'll turn out great!

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K-Dawg


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 Post subject:
PostPosted: Sun Apr 01, 2001 5:36 am 
Member

Joined: Thu Mar 22, 2001 2:01 pm
Posts: 25
Location: Somewhere in the middle of nowhere
>>The wall that is contructed near the board over the parking curb needs to be taken out or make it look like it was destroyed (knocked down)
-What's a parking curb?
>>Going into the room with the baby blocks the stairs pop out of nowhere(always easy to hit not on purpose)
-That happens cos the scenery all appears at a certain distance from the truck.
>>Tip for the polluted pit area. Put the wall on its side and make the trucks drive over the pit instead of through it and this would speed up the trucks instead of slowing them down.
-There's a flat path round the edge of the water where the cpu trucks go.
>>I wouldn't call this track a circuit because its too short. i think you should make it longer and have more than 2 checkpoints.
-I'm adding a load on between the neglected garden and the start (probably through where the big terrain jump is)
>>Keep at this track because it'll turn out great!
-Cheers

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In The Words Of Homer Simpson "Every Time I Learn Something New It Pushes Some Old Stuff Out Of My Brain!"


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