Nice track so far Cale. Great to see another circuit maker back on the starting grid. Textures look perfect to me - did you mean it needed some altitude work? If so, I agree... but just minor adjustments to smooth it out a little. I'd suggest a few buildings/scenery objects on the obvious shortcuts as illustrated in Phin's replay (he spends more time on the grass than the road
![Nyuk [nyuk]](./images/smilies/smilie_nyuk.gif)
). Seems to me times are irrelevent at this stage of development as they are bound to become more challenging as the track evolves.
As Wint would say:
The Good - Great track layout. Excellent textures. Good overall circuit. Short, sharp, snappy and sweet.
The Bad - easy shortcuts (I KNOW this is an early beta, so those can be easily fixed)
The Ugly - nothing I could find
No doubt Mo, Curly and Larry are waiting to review the next beta!
