MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Sun Nov 24, 2024 2:19 pm



Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: 3d Studio Max Q
PostPosted: Tue Aug 08, 2000 7:53 pm 
Member

Joined: Fri Apr 14, 2000 2:01 pm
Posts: 477
Location: sydney,australia
well i'm going on a software rampage and have got all the latest stuff (except traxx1.4) and i'm wondering if anyone has 3d studio max out there - is it any good for MTM2 models - From what i've heard any 3ds models have 1000's of faces is this true - if so not a good choice for MTM2 modelling.

ANy other kewl Modelling programs out there for MTM2 other than the usual Rhino3d etc,etc,etc?


btw = any otehr new utilities out there?

------------------
---> HAC-MAN
---> Keep On Hackin'
---> Hacman@start.com.au
---> Http://Come.to/HMTM2


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 09, 2000 5:43 am 
Member

Joined: Thu May 25, 2000 2:01 pm
Posts: 135
Location: Chicago
The main reason people think that Max puts out high poly count models is all the premade models out there are usally high in their counts. 3d Max makes models like any other 3D modeler. If you make it with a thousand faces that is your choice, same as Binedit. It just has a lot more tools then Binedit, you just have to learn how to use them.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group