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What are you waiting for to vote?
I did vote, for what it's worth, but since the choices in the poll are "Cockpit", "Chase Far" and "Other", it doesn't really show
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The source code wouldn't help unless you have the compiler too. I have no idea in what language MTM2 was written.
Probably C++ with 3Dfx and DirectX extensions. That (C++) is what's used for nearly everything nowadays, anyway - from PCs to PlayStations. C++ compilers are in abundance, so if it is and if we could get our hands on it, we could have an absolute field day fixing all the game engine limitations and error conditions that we presently have to work around and even adding new stuff, but that's all wishful thinking...
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the idea is not to reverse engineer the executable with a debugger (which is illegal in several countries btw) or something like that, but to make a simple patch, provided someone gives the necessary information.
I think you mean decompiler, but yeah, that sort of thing is not a good idea...
You can view (and change) the executable with a hex editor, but again, without knowing the index of the values you need, or knowing what to search for, it's nearly impossible to know what you're changing...
It's a defeatist attitude, but I think your best bet for a patch to effect the changes you want would be TRI, who have (or had) the source code and know (or knew) the structure of the game, but they only ever made one patch (for which we are thankful) to fix documented problems before they stopped supporting the game. If this topic was around four years ago, maybe this would have been incorporated with the other fixes they made... but it's not, and they won't