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 Post subject: irc channel lets play!
PostPosted: Fri Mar 11, 2011 11:20 am 
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Joined: Thu Oct 15, 2009 9:50 pm
Posts: 3
hey guys

well im trying to make an irc channel on us.undernet.org

come on join #MTM2

irc clients:

pidgin
mirc
hidrairc
adium
xchat

this is for easy and casual gaming :3

comeon guys, is a good way to stay in touch :3

i used to play on zone... looooong time ago XD

i want to play some times and i cant find ppl

i speak spanish

i will make a mumble server (voice server) :3

mumble can run under win98 so dont worry, i will tell you how :3

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 Post subject:
PostPosted: Fri Mar 11, 2011 7:23 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
http://mtm2.com/chat/

8)


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 Post subject:
PostPosted: Fri Mar 11, 2011 9:33 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
a lo que se refiere phineus, es que nosotros ya tenemos un servidor de chat www.mtm2.com/chat , y tenemos nuestros horarios fijados en www.mtm2tournaments.com
asi que si quieres unirte a nosotros puedes ingresar al chat de mtm2.com los días lunes, miercoles, viernes, sabados y domingos en las horas indicadas :)


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 Post subject:
PostPosted: Sat Mar 12, 2011 2:08 pm 
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Joined: Thu Oct 15, 2009 9:50 pm
Posts: 3
mm :/ pero

no me gustan los webchat :/

no hay algun cliente o algo? XD

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 Post subject:
PostPosted: Sat Mar 12, 2011 3:16 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
habian varios, slidegamers, powerlobbies, rengames, pero luego de muchas peleas y discusiones con los dueños de esos clientes de chat decidimos que era mas facil que nosotros mismos tuvieramos nuestro propio chat.


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 Post subject:
PostPosted: Sun Mar 13, 2011 1:27 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Ahora donde es mi hija cuando debo traducir:). Mucho tiempo del bien allí dentro en días de torneo, cada día pero el jueves.

Close KM ? lol

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 Post subject:
PostPosted: Sun Mar 13, 2011 2:25 pm 
MTM2 Engineer
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Location: Valparaíso, Chile.
ShadowPrincess wrote:
Ahora donde es mi hija cuando debo traducir:). Mucho tiempo del bien allí dentro en días de torneo, cada día pero el jueves.

Close KM ? lol


sorry i couldn't understand anything lol

he's asking if there's any other alternative to our webchat, like a chat client or something. I told him about our past chat clients, and that they all suck. I promise i'll work on a client for mtm2.com someday. It's not that difficult I think.


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 Post subject:
PostPosted: Sun Mar 13, 2011 10:34 pm 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
LOL KM

Yes I understood what he said. :)

Its a shame he doesn't pop in and join us, everyday but Thursday there seems to be something on.

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 Post subject:
PostPosted: Mon Mar 14, 2011 8:42 am 
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Joined: Fri Feb 09, 2007 2:04 am
Posts: 1582
Location: USA
Nothing wrong with Java. All computers can use it.


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 Post subject:
PostPosted: Mon Mar 14, 2011 9:19 am 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
OLD_Jammer wrote:
Nothing wrong with Java. All computers can use it.

Well actual I can name a pretty long list of problems with Java, political and technical, but its all besides the point.
http://archive.javapronews.com/javapron ... yUgly.html




@Kmaster
It actually isn't that hard to make a peer to peer chat, making on that is server based and joinable from a website is a fair bit tougher.

I had found some code samples on the internet and compiled, was very simple code.
http://trevorsarchives.selfip.net/download/manychat.exe
The method used in the program requires port forwarding, so not ideal, but I am sure someone, somewhere has written a connecting class to handle that stuff.

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 Post subject:
PostPosted: Mon Mar 14, 2011 10:15 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Slayer wrote:
OLD_Jammer wrote:
Nothing wrong with Java. All computers can use it.

Well actual I can name a pretty long list of problems with Java, political and technical, but its all besides the point.
http://archive.javapronews.com/javapron ... yUgly.html




@Kmaster
It actually isn't that hard to make a peer to peer chat, making on that is server based and joinable from a website is a fair bit tougher.

I had found some code samples on the internet and compiled, was very simple code.
http://trevorsarchives.selfip.net/download/manychat.exe
The method used in the program requires port forwarding, so not ideal, but I am sure someone, somewhere has written a connecting class to handle that stuff.


as I hate java, I have never seen the webchat as a final solution to our online needs. Of course many people wouldn't want to deal with chat clients anymore, but even Phin has aknoweldge the fact that our (our?) java webchat is not the final deal. It's not a bad webchat but I hate webchats. And I hate java. And many people share my pov. Phin said once he was working with something but "it's gonna take some time"... and that was back in 2009 lol. I don't have enough skills to program a chat client right now, but it's not something impossible tho. And it would be a chat client that is really ours, that means no rengames, no wgc, no battlehq. Open source and no comercial, with a Creative Commons license so that if people want to steal our code (like rengames tried to) they can not make profit from it and they need to release their code in the same conditions. I bet Trevor and I, with the help of Phin and D2S can work on something.


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 Post subject:
PostPosted: Mon Mar 14, 2011 11:09 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> I have never seen the webchat as a final solution

neither have I. But time and money...

At least we don't have to suck up to a web site that doesn't care about our game


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 Post subject:
PostPosted: Mon Mar 14, 2011 2:14 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
Phineus wrote:
> I have never seen the webchat as a final solution

neither have I. But time and money...

At least we don't have to suck up to a web site that doesn't care about our game


That is a good thing. But I do wish we could get a local or web based client for the chat and game launching.

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 Post subject:
PostPosted: Mon Mar 14, 2011 8:38 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
Phineus wrote:
neither have I. But time and money...


From my perspective, what I really need is the knowledge. I would love to program something for the community. In fact I've been trying to get phin to release BinEdit and Traxx with a open source license, to see If I can improve my programming skills by updating those programs.

I'm not sure if I have the time, and the money is not a problem (I wouldn't charge a thing, I don't care about money... mtm2 is not a business for me, I'm not like you know who.) and I bet more people like Slayer, CH and D2S would volunteer too.

Phineus wrote:
At least we don't have to suck up to a web site that doesn't care about our game


Course not. Actually we never really needed those. With some good trusted programmers, we could have done our own chat client and launcher back in 2005 with no problem.


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