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 Post subject: Evo 2 to MTM 2
PostPosted: Mon Jul 28, 2008 4:02 pm 
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Does anyone know where I can find a working tutorial on converting trucks from 4x4 Evo 2 to MTM2 and vice versa? I tried the one at Legwon's site and the link was dead. So I thought that Big Dogge would have one because of all the conversions he has posted at Legwon's emporium, but the link to his site was dead too. Btw, does anyone have a Dodge Magnum model?


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 Post subject:
PostPosted: Mon Jul 28, 2008 7:54 pm 
Glow Ball
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What's dead ?

http://mtm2.com/~legwon/mtm2/cons.htm


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 Post subject:
PostPosted: Mon Jul 28, 2008 9:16 pm 
easy company
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this one is... http://malibu350.com/tnt/4x4_mtm2conversion.htm

i'm looking into it.


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 Post subject:
PostPosted: Mon Jul 28, 2008 9:25 pm 
easy company
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There's a typo on leg's page under 4x4 Evolution 1&2 / 4x4 EVO Conversion Tutorial

it should read - http://malibu350.com/tnt/4x4tomtm2conversion.htm
not - - - - - - - - http://malibu350.com/tnt/4x4_mtm2conversion.htm

The same mistake is probably on the tnt page as well but I can't find it lol

[edit] the zmodeler links on that are defunct.
http://www.zmodeler2.com works much better

thanks PM


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 Post subject:
PostPosted: Mon Jul 28, 2008 9:36 pm 
Glow Ball
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I fixed Leg's link. TNT is good.

http://malibu350.com/tnt/
TRUCK BUILDING HELP > TRUCK RELATED TUTORIALS OVERVIEWS > Truck Help General > last link


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 Post subject:
PostPosted: Tue Jul 29, 2008 12:58 pm 
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Ok, thanks for the help. So I am to assume to convert the truck from MTM2 to EVO 2, I just read the directions in the reverse order? And no one knows about a Dodge Magnum?


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 Post subject:
PostPosted: Tue Jul 29, 2008 1:11 pm 
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Phineus wrote:


I think he was talkin about the "legwon.biz" domain


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 Post subject:
PostPosted: Wed Jul 30, 2008 10:18 pm 
Diggerdude
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Ok so Im following to tutorial and ZMOD wont (or cannot) open the .smf file

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 Post subject:
PostPosted: Wed Jul 30, 2008 10:40 pm 
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Be sure you have the art files in the same folder as the model is


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 Post subject:
PostPosted: Wed Jul 30, 2008 11:00 pm 
Diggerdude
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Ok I got the file opened in binedit.

but i dont have any ACT or RAW files.

theres only one that seemed to get unzupped with winrar and its the dashbaord

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 Post subject:
PostPosted: Wed Jul 30, 2008 11:54 pm 
Diggerdude
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and the model just looks white.

=/

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 Post subject:
PostPosted: Fri Aug 01, 2008 5:18 am 
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the model looks white becuase there arent any art files, ;)


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 Post subject:
PostPosted: Fri Aug 01, 2008 12:46 pm 
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OLD_YoMega wrote:
the model looks white becuase there arent any art files, ;)


Sort of. I remember importing OBJ files to binedit, and the imported models were completely white, because binedit can't import the mapping of the OBJ files, neither the material (art, textures) files. so I guess same thing happens with SMF files when you import em.


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 Post subject:
PostPosted: Fri Aug 01, 2008 12:49 pm 
Glow Ball
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toggle between the wireframe, shaded and texture views?


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 Post subject:
PostPosted: Fri Aug 01, 2008 5:09 pm 
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If the texture that the .smf is mapped to is in same folder providing the texture is supported by Zmod (.bmp works fine) it will import mapped and everything of the sorts.


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