In a pod, there are 5 large files with extensions
.lte
.cl0
.cl1
.cl2
.clr
What is their purpose?
Specifically: I make several courses on the same terrain and pod them in a single file.
The resulting pod file (although the textures are contained only once) is still substantially larger than a single-course pod on the same terrain because of the 5 mentionned files.
[Note that the size increase is extremely small wrt to the zipped pod. ]
Is there a way to avoid this massive size increase?
My thought is that basically each course would need its own sit file and that all other parts could be shared. Removing from .lst files references to the above files (except for one course) and editing the sit files to reference the same lvl file did not result in a working pod.
Has anybody else wasted time on that subject, lol?