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 Post subject: Help! Error! (not on the errors list)
PostPosted: Mon Nov 05, 2001 8:33 pm 
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Joined: Mon Apr 16, 2001 2:01 pm
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Location: Southsea, England
I downloaded traxx 1.4 (chz 4 makin it free GB) but when i opened Cucumber Chaos and only added one model the track would not run. I got this message:
MRGL:texture - Bad texture size : NULL.RAW
I deleted the model but i still get the error. There was nothing wrong with the model so what's going on?

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 Post subject:
PostPosted: Mon Nov 05, 2001 11:46 pm 
easy company
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Bad Texture


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 Post subject:
PostPosted: Tue Nov 06, 2001 12:07 am 
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Joined: Mon Apr 16, 2001 2:01 pm
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Location: Southsea, England
Well i tried re-podding it but it still doesn't work. I unpodded the track and there's no NULL.RAW.

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 Post subject:
PostPosted: Tue Jun 08, 2004 11:46 am 
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Joined: Mon Apr 16, 2001 2:01 pm
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Location: Southsea, England
Just playing with the track again after a long long time. It was working fine. I didn't even add any new models, I was just moving a few things around when I got this error again after I podded the track. I still can't figure it out because there is no NULL.RAW in the file. I even tried putting one in but it didn't help.
I deleted all models and textures in traxx file (stripped the track to nothing) and just used a stock backdrop with one stock ground texture but still nothing I get the error.

Edit: I think this might have been sorted before but the link you gave doesn't work


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 Post subject:
PostPosted: Tue Jun 08, 2004 12:33 pm 
Glow Ball
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The error page was updated. Here you go.

http://cownap.com/~mtmg/errorlist.cgi


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 Post subject:
PostPosted: Tue Jun 08, 2004 12:54 pm 
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It's not on there though. It only has an description of an error where a texture is named. There is no error on the list with NULL.RAW. I have no idea what NULL.RAW is


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 Post subject:
PostPosted: Tue Jun 08, 2004 1:54 pm 
easy company
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Rename any texture to null.raw then put it in your track to void the error.


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 Post subject:
PostPosted: Tue Jun 08, 2004 3:26 pm 
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Usually when I see that error, it's because the model is not mapped to a texture, thus you get the NULL.RAW error. I see similar happenings when I convert a model to BIN format using zmodeler, and the textures are not in the proper location. The program can't find the RAW to create the BIN, so it just assigns "null" to it.

Did the model come with any texture files? (what's the model?)

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 Post subject:
PostPosted: Tue Jun 08, 2004 3:30 pm 
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Joined: Mon Apr 16, 2001 2:01 pm
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There is no new model. I even deleted all the old ones one by one to check but none did anything.
Just made a file called NULL.RAW and it said "Bad Texture: 0dsf32.RAW" so I made a file called 0dsf32.RAW and the track works. Weird solution but it's all OK now cheers.


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 Post subject:
PostPosted: Tue Jun 08, 2004 4:26 pm 
easy company
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I get the null error from time to time when I purge unused textures from traxx. Small bug, easy fix.


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 Post subject:
PostPosted: Tue Jun 08, 2004 6:57 pm 
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null.raw means there is no texture detected for the model. even if you added a texture to the model, there might be something you did wrong in adding the texture, causing it to not recognize that there is a texture there.

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 Post subject:
PostPosted: Tue Jun 08, 2004 7:30 pm 
easy company
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In mtm2 it can be strictly track related that has no models, I know this for a fact and can recreate it.

The bad texture size error can also be model related but it's never 'null.raw', least I've never seen it that way, instead the bad texture size error will also name the missing texture that is associated with a model on the track or the truck you are driving.


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