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 Post subject: 1967 F1 revival
PostPosted: Sun Mar 14, 2004 11:48 am 
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Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
Guys, first I need a working free object converter that can turn *.3do into *.bin. That or a good object site that has a model of a 1967 F1 car. Then I will ask you if you would like to see a truck pack that includes 19 different '67 cars and drivers.

Thanks


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 Post subject:
PostPosted: Tue Mar 16, 2004 3:06 am 
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Joined: Sat Feb 26, 2000 2:01 pm
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>> *.3do into *.bin

Hit some GPL sites to find something to convert to something that something like Zmodeler might convert to bin with texture coordinates intact. I have three 3do related utilities in my archives but I dunno what they can do (never used em) or how outdated they might be, but I could upload them (they might be useless) if you can't find some well listed goodies on the active sites out there.


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 Post subject:
PostPosted: Thu Apr 08, 2004 12:10 pm 
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Joined: Sat May 24, 2003 2:16 pm
Posts: 369
Location: UK
Could you post those for me Wint? I can't find anything that works. There is the perfect utility called 3d object converter bu it doesn't work on my machine. :x I'm also thinking about a 1973 truck pack.


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