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 Post subject: Preview of a work in progress.
PostPosted: Wed Jan 29, 2003 2:20 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Whatever it is, I'll bet it doesn't end up looking like this.


<center>[img]http://rhinoseros.com/~forum/pics/alphavillemap.jpg"%20width="320"%20height="363"%20border="0"%20alt="click%20to%20enlarge[/img]</center>


<font size=+2 face=Wingdings>J</font>

<font size=1>Edited by Phineus (30-01-2003)</font>


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 Post subject:
PostPosted: Wed Jan 29, 2003 2:34 am 
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Joined: Tue Jan 14, 2003 2:01 pm
Posts: 41
Location: USA
Probbably not, but it would be an awesome track.

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br8bbit

This could be the end of the world.


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 Post subject:
PostPosted: Wed Jan 29, 2003 2:47 am 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 29
Location: WA, USA
Ever since I started playing MTM2, I've wanted to make a track that involved going through towns, buildings, rural areas, wetlands, and the like. This drawing depicts almost exactly what I had in mind. I never finished making any tracks, so I doubt one this complex I could ever construct. But the idea is great.

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MTM2


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 Post subject:
PostPosted: Wed Jan 29, 2003 3:12 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> looks like remnants of Enocell.

Hey, I never thought of that. I had something totally different in mind. Well, kinda. I have no idea what I have in mind... except an obscure idea based on an abstruse film. Hmm Mojo, eh? Gets me thinking of more ideas. I was hesitant to post this but now I'm glad I did.

> so I doubt one this complex I could ever construct

I won't say it, lol.

Anyway, I know at least one person who is going to do the traxx school part of the expo. Maybe two. So, there'll be company if you decide to try.

As for what you had in mind, I hope I don't disappoint but I expect this will stray from convention, and it'll either turn out nicely or absolute garbage. And I have no idea which yet.


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 Post subject:
PostPosted: Wed Jan 29, 2003 3:38 am 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1426
Location: Lost in Translation
What are we supposed to show here? The expo work or just the regular work?
http://ftp.teamslo.com/imup/TraxxWork.jpg

This is a regular track, hehe. I wonder if any good can come to it (this is that MX, Hills, Mountains, Volcanos, Beach and City part track).

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"Every passing minute is another chance to turn it all around" -Penelope Cruz, Vanilla Sky


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 Post subject:
PostPosted: Wed Jan 29, 2003 9:36 am 
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Joined: Wed Mar 01, 2000 2:01 pm
Posts: 747
Location: Salem, OR, USA
Is this track going to be in 4/4 time? <font size=+2 face=Wingdings>J</font>

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<IMG SRC="http://home.attbi.com/~emceemart/pics/mcsig.gif" border=0>


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 Post subject:
PostPosted: Wed Jan 29, 2003 1:06 pm 
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Joined: Sat Feb 26, 2000 2:01 pm
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That image is cool, reminds me of a treasure map (speaking of treasure.. hmm, nope, no Anderson Falls in sight).


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 Post subject:
PostPosted: Wed Jan 29, 2003 6:22 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> What are we supposed to show here?

No requirements, Fila. I've never made a map like that before. I was just sharing what I was doing. Tho your track looks like it's coming along too.

> Is this track going to be in 4/4 time?

That'll be a multiplayer option. 2 on 2, 3/3, etc. tho it's more a race than a rumble.

> a treasure map

hehe, it does, doesn't it.


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