MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Sun Nov 24, 2024 7:27 pm



Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: crushable stuff
PostPosted: Wed Apr 25, 2001 10:31 pm 
This is for advanced biner's. I was wounder how can i make my crushable stuff. If you can tell me how or a program that can help besides Binedit. Please e-mail at xtreme_rtm@2die4.com


Top
  
 
 Post subject:
PostPosted: Tue May 01, 2001 9:51 am 
Member

Joined: Sat Jun 10, 2000 2:01 pm
Posts: 64
Location: saline/MI/USA
well isnt true way


but you can take a crushed car model and put a uncrushed roof model over it soo that when you hit it it vanishes(10 pounds in weight is good Image )


Top
 Profile  
 
 Post subject:
PostPosted: Tue May 01, 2001 12:27 pm 
Member

Joined: Sat Jun 17, 2000 2:01 pm
Posts: 92
Location: Ardrossan, Alberta, Canada
Well, that's actually not true. The so-called Top Crush models do exist, they're just hard to use, and you can NOT make them without Binedit!
-Angus


Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 03, 2001 10:25 pm 
Angus can you tell mewhat programs i can use to make them. I have binedit because i make trucks and track bins.


Top
  
 
 Post subject:
PostPosted: Fri May 04, 2001 6:23 am 
Member

Joined: Mon Apr 16, 2001 2:01 pm
Posts: 132
Location: Southsea, England
Well Otto said what i did on BIGworld 2. I used the very light (1) model of a r/c car packet and a not so light (10000) crushed packet and it looked pretty good

------------------
<IMG SRC="http://content.communities.msn.co.uk/isapi/fetch.dll?action=view_photo&ID_Community=TheEndOTheRoad&ID_Topic=1&ID_Message=2" border=0>


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 07, 2001 8:29 pm 
Member

Joined: Sat Jun 10, 2000 2:01 pm
Posts: 64
Location: saline/MI/USA
angus please tell us the proggy to use,weed love to chill it


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 17, 2001 1:06 pm 
Member

Joined: Sat Jun 17, 2000 2:01 pm
Posts: 92
Location: Ardrossan, Alberta, Canada
Whoops.... Sorry guys. Use Binedit, like I said, and then the BIN animator of your choice to make the control model.
-Angus


Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]


Top
 Profile  
 
 Post subject:
PostPosted: Thu May 17, 2001 11:00 pm 
Hey Angus do ypu have ICQ? If you do here's my ICQ number 42340911. Can you tell me the steps on making them.


Top
  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 


Who is online

Users browsing this forum: No registered users and 38 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group