N_Gage_18 wrote:
The model is too big for the game to render properly. the way we always got around it in the past is to duplicate the faces and flip them inside out. I think merging the vertices helped as well but it's been so long since I made a stadium model. I also remember that method wasn't fool proof but it should help in your case.
I've been making stadiums lately by breaking the stands into smaller segments and using both those models and terrain to build the venue.
you mean too big as in too many faces or to big as it the file is too stretched out? cause the Denver model is 1200 faces & Baltimore was 1700 before i had a buddy do what you said & duplicate/merge & it was 3500 faces & merge got it to 2200 before it looked bad. I resized it to make it like an arena size & it didn't make a difference. if its the face amount the problem. whats the limit?